Union Party
From Shaiya Wiki
Contents |
The Union Itself
- Comprise of up to 30 people, separated into 5 subgroups (or teams) of upto 6 people each
- Subgroup/teams does not have to be filled before moving people to a new one
- Party buffs, summon runes, and all traditional party traits are limited to the individual subgroup/team, except...
- Party chat is viewable by the entire Union
- Kill credits are shared by the entire Union (traditional "in range" limitation still applies)
- Experience gain (if they are "in range") is shared (and split/reduced accordingly) by the entire Union (reduction occurs even if some members are not "in range", just like a traditional party)
- There is only one leader, the leader can be in any position on the Union chart
- There is only one sub-leader, the sub-leader can be in any position on the Union chart
- A Union Party is NOT a perfect party, even if you have exactly 7 members
- All leader resurrection will bring you to the main leader
- Loot (Only people "in range" and fits into one of the following categories are considered for loot)
- Master loot : Leader gets all the drops
- Group loot : In order of list for each subgroup/team, exactly like a traditional party, subgroup kills, subgroup loots
- Random loot : Random across entire union, anyone kills, anyone may get it
Union Creation
- Union parties can only be created once you have established an initial basic party
- Once you have a basic party created the party leader can then right-click their character portrait and select Create Union
- The Union dialogue will come up asking for initial settings to be established
- Invitation settings
- Loot settings
- Once these settings have been established the union can be created
- The Union dialogue will come up asking for initial settings to be established
Members and Their Capabilities
Any member can access their Union options by right clicking on their portrait / hp/mp/sp bar object and selecting Config Union
Leaders
- Change Union or personal settings in Config Union
- Loot options
- Invite options (Auto or Manual)
- Dismantle Union (This effectively kicks everyone)
- Leave Union
- Invite member (can use /party <name>)
- Kick member
- Move members to another group (switch one box for another, whether they be filled, or empty)
- Use /alert or /raid (sends message to all members in purple text, similar to the /yelling command)
- Designate leader
- Designate subleader
Subleaders
- View Union setting and change personal settings in Config Union
- Leave Union
- Invite member
- Move members to another group
- Use /alert or /raid
Members
- View Union setting and change personal settings in Config Union
- Leave Union
Additional Information
- Anyone in the same zone without a party can : /join <name of any party member> if the Union has invitation set to "Auto", otherwise they will have to be invited normally (or /party invited) by the Leader or Sub-leader.
- F1 - F6 works for your subgroup, additionally, Ctrl + 1 - 5 will switch your party mini bar to the different subgroup, so in theory, you can select any of the 30 slots in the Union through the use of Ctrl, #1 - 5, and F1 - F6, though I too find this extremely inconvenient.
- If your /alert (or /raid) message contains quotes, only the quoted portion will be displayed
- /alert Watch out for "someone" will show the following in the chat box
- [Union] someone
- /alert Watch out for "someone" will show the following in the chat box
Credits to Aeria User : CHOAM for all this information