Stats
From Shaiya Wiki
Stats are the 6 attributes given to each character. They are customizable for each player upon gaining a level. Stats points depend of the mode of your character: easy mode : 5 points per level; normal mode : 5 points per level; hard mode : 7 points per level; ultimate mode : 9 points per level;
Primary Stats
-- STR --(strength) enable you to do more damages (+1.3 per point)
-- REC -- protection against physical and shooting attacks; increase DEF (one DEF per REC point) and HP (5 HP per REC point)
-- INT -- (intelligence) increase magic basic damages (+1.3 per point)
-- WIS -- (wisdom) magic defense power, magic accuracy and MP (5 per WIS point), slight increase to magic base damage (+0.2 per point)
-- DEX -- (dexterity) physical and shooting attack power increase slightly, and increase attack success rate, evasion success rate (5 points of DEX for 1% of evasion) and SP (5 SP per DEX point)
-- LUC -- (luck) shooting attack power, critical hit rate (5 points of LUC for 1% of critical hit), critical damages. Critical evasion rate increase slightly
Secondary Stats
There is also a second set of statistics each character possesses, and while they are not customizable by level as are the six primary stats, they can be just as important to a character's survival.
| 1 | Health (HP) - measure of a characters life, when it runs out you're dead |
|---|---|---|
| 2 | Magic (MP) - measure of a characters ability to cast spells | |
| 3 | Stamina (SP) - measure of a characters ability to use physical skills | |
| Some skills / buffs require both MP + SP | ||
There are two other important statistics which are listed on the the character stat page (hotkey 'T') and they are Defense and Resistance.
- Defense - a measure of a character's ability to negate physical damage (influenced by REC and gear)
- Resist - a measure of a character's ability to negate magical damage (influenced by WIS and gear)
Base Stats
| Fighter | Defender | Priest |
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| Mage | Archer | Ranger |
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