Ranger

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For Ranger class outfits: Human, Zumi, Anuran, Ursun, Halfkin

For more information on Ranged DPS class types go, here

EE_classes_Ranger3.jpg

In order to uphold justice, Rangers do not hesitate to stand against evil. Preferring solitude, Rangers have designed clear-cut shooting techniques in order to give the target no where to hide. When attacked by a group of enemies, rangers are able to quickly and keenly deal damage to many enemies by firing multiple shots. This is the way the Rangers uphold the path of the wanderer.


Contents

Requirements

Passive Abilities

Icon Ability Name Description
Bombardier Increases P.Crit chance by 30%
20120702031642748.jpg Elemental Resistance(Human): Increases all resistances by 10%
20120702031510181.jpg Chaser(Zumi) Increase double hit chance by 2%. Damage decreases upon each attack.
20120702031328714.jpg Iron Arrow(Anuran) 2% chance to stun target for 3 seconds.
20120702031123482.jpg Strong Bow(Ursun) Increase attack speed by 20%.
20120702030936559.jpg Petrifying Shot(Halfkin) 2% chance to immobilize target for 6 seconds.
Light_Armor_Mastery_icon.png Light Armor Mastery Can wear Light Armor. Check equipment type in the armor's description.

Skills

Class Skills

Icon Class Lv. Skill Name Type of Skill Cast Time Cool-down Description Duration
Concussive%20Shot.PNG 5 Concussive Shot PierceType.png Pierce Instant 6s Increases P-ATK. Damages an enemy and knocks it 10 feet backward. No effect on boss monsters. Instant
Serenity.PNG 10 Serenity Buff Instant 30s Increases DEF and EVA for 18 seconds. 18s
Dodging%20Leap.PNG 15 Dodging Leap PierceType.png Pierce Instant 6s Causes you to leap backward 15 feet to dodge an attack. Instant
Meteor%20Shower.PNG 20 Meteor Shower PierceType.png Pierce Instant 4s Increases P-ATK and strikes all enemies within 20 feet of the target 3 times. Each strike causes less damage. Instant
Charging.PNG 20 Charging Buff Instant 6s Increases your P-ATK for 12 seconds, but reduces your ACC. Dealing damage ends the effect. 12s
Sniper%27s%20Heart.PNG 25 Sniper's Heart Buff Instant 60s Reduces the Malice generated by attacks and increases your LCK for 30 seconds. 30s
Bombard.PNG 30 Bombard PierceType.png Pierce Instant 3s Increases P-ATK. Strikes an enemy 3 times, each strike causing less damage. Instant
Arrow%20of%20Fear.PNG 40 Arrow of Fear Debuff Instant 60s Frightens a target below skill level, throwing it into a Fear state for 6 seconds. Also decreases its EVA. No effect on boss monsters. 6s
Eagle%20Pursuit.PNG 50 Eagle Pursuit PierceType.png Pierce Instant 2s Increases ATK, deals damage to target. If target's HP is below 20%, then double attack damage will be dealt. Instant
Hunter%20Eagle.PNG 60 Hunter Eagle Summon 2s Not available in combat. Summons a Hunter Eagle to fight on your side. Hunter Eagle's level will correspond with the skill's level, it will slow the enemy down by 30%. Until Killed
Goddess%27s%20Blessing.PNG 72 Goddess's Blessing Buff 1s Increases caster's Elemental Resistances by +15 points. Also increases DEF. Lasts for 1 minute. 1 minute

Common Skills

Icon Character Lv. Skill Name Type of Skill Cast Time Cool-down Description Duration
PreciseShot.jpg 1 Precise Shot PierceType.png Pierce Instant 3s Increases P-ATK. Inflicts damage and decreases Move SPD on the target. Requires Ranged Weapon Instant
Perforation.jpg 3 Perforation PierceType.png Pierce Instant 3s Inflicts per second damage on a target and decreases its MP for 12 seconds. Requires Ranged Weapon 12s
Kneecapped.jpg 5 Kneecapped PierceType.png Pierce Instant 20s Prevents target from moving and increases the damage taken by target. Requires Ranged Weapon 6s
Wildside.jpg 7 Wild Will Self-Buff Instant 60s Increases CRIT rate for 30 seconds 30s
Eagle.jpg 9 Eagle Self-Buff Instant 60s Increases ACC and ATK SPD for 30 seconds 30s


Racial Skills

Icon Race Character Lv. Skill Name Type of Skill Cast Time Cooldown Description Duration
SoulDestructionArrow.jpg Human 45 Soul Destruction Arrow Debuff Instant 30s Increases caster's P-ATK, decreases target's MAG and Pierce Resistance.

Requires a Ranged Weapon

10s
FlameBomb.jpg Human 60 Flame Bomb FireType.png Fire Instant 30s Increases caster's M-ATK and deals Fire DMG to target. Also deals Fire DMG to all enemies within 10 feet of target for 15 seconds.

Requires a Ranged Weapon

15s
SwiftAttackStance.jpg Zumi 45 Swift Attack Stance Self Buff Instant 30s Increases caster's ATK SPD and Triple Hit chance.

Requires a Ranged Weapon

12s
BatteryAndAssault.jpg Zumi 60 Battery and Assault Self Buff Instant 30s Sets up a battery that increases caster's P-ATK and roots caster in place. 15s
BloodthirstyBadge.jpg Anuran 45 Bloodthirsty Badge Self Buff 1s 60s Increases caster's ATK SPD and heals caster for 4% of DMG done.

Requires a Ranged Weapon

20s
DarkSummons.jpg Anuran 60 Dark Summons Summon 2s 30s Summons a Darkpool Spirit to fight for the caster. The level of the summon will be the same as the class level of the caster. Summon will last for 2 minutes, but will not work in more than one battle. It can decrease Move SPD of all enemies within 15 feet by 70%.

Cannot be summoned alongside any other summoned pets or monsters.

2m
SpeadShot3.jpg Ursun 45 Spread Shot PierceType.png Pierce Instant 30s Increases caster's P-ATKand deals DMG to all enemies in a 15-foot fan-shaped area in front of the caster, knocking them 10 feet back. Does not work on boss monsters.

Requires a Ranged Weapon

None
WindDragonShot.jpg Ursun 60 Wind Dragon Shot PierceType.png Pierce Instant 30s Increases caster's P-ATK and deals DMG to all enemies in a 60-foot straight line.

Requires a Ranged Weapon

None
SniperShot.jpg Halfkin 45 Sniper Shot Debuff 3s 30s Increases the caster's P-ATK and deals DMG to a single target within 60 feet. Stuns the target for 6 seconds.

Requires a Ranged Weapon

6s
MachineGunPlacement.jpg Halfkin 60 Machine Gun Emplacement Summon 2s 30s Summons a Battle Machine Gun to fight for the caster. The level of the Battle Machine Gun will be the same as the class level of the caster. This summon will last for 2 minutes, but will not work in more than one battle. The Battle Machine Gun automatically Triple Hits when attacking.

Cannot be summoned alongside any other summoned bets or monsters

2m

Knowledges

Knowledge Tree

Wilderness Survival: EVA +1% per level. Max 20.

Advanced Shooting: ATK.SPD +1% per level. Max 20.

Lure: P.Crit DMG +2% per level. Max 20.

Elimination: Malice -2% per level. Max 5.

Practical Experience: MP consumption -1% per level. Max 10. Requires lv10 Wilderness Survival

First Aid: All resistance +1% per level. Max 20.

Lively: Recovers 500 HP when using Dodging Jump. Max 1.

Geographical Knowledge: P.Crit chance +1% per level. Max 20.

Weakness Exploitation: Quaking Shot damage +3% per level. Max 5. Requires 15 knowledge points used.

Calm: Still Composure duration +1 second per level. Max 10. Requires First Aid lv10 and 20 knowledge points used.

Scatter Shot: Comet Rain damage +2% per level. Max 5. Requires Weakness Exploitation lv5 and 20 knowledge points used.

Collective Thoughts: Damage increase from Buildup +20%. Max 1. Requires Geographical Knowledge lv10 and 20 knowledge points used.

Ballistics Knowledge: Bombard damage +3% per level. Max 5. Requires Scatter Shot lv5 and 25 knowledge points used.

Steadfast: STR +2% per level. Max 10. Requires 25 knowledge points used.

Sniper: ACC +2% per level. Max 20. Requires 30 knowledge points used.

Focused Snipe: Malice decrease from Sniper’s Will +20%. Max 1. Requires 35 knowledge points used.

Fearing: Increase target’s damage received effect from Fearful Arrow +20% and duration +2 seconds. Max 1. Requires Sniper lv10 and 35 knowledge points used.

Stalk: When using Chaser shot, if target’s HP is less than 40%, the attack does double hit; Chaser Shot damage +5%. Max 1. Requires Steadfast lv5 and 35 knowledge points used.

Class Expertise

Certificates

Icon Certificate Name Class Level Description
Quick_Aim.png Quick Aim I 10 ATK SPD +8%
Quick Aim II 40 ATK SPD +15%
Quick_Passing.png Quick Passing I 20 Move SPD +5%
Quick Passing II 50 Move SPD +10%
Dual_Arrow_Shot.png Dual Arrow Shot I 30 Increases Double Hit chance +1%, but damage decreases each hit.
Dual Arrow Shot II 60 Increases Double Hit chance +2%, but damage decreases each hit.

Certificate Combinations

Certificate combinations for equipping any Certificate unlocked by Hunter, Engineer, and Ranger.

Number of Certificates Combination Name Description
2 Luck Increase LCK +2%
3 Shooting Star Arrow Precise Shot damage and Wild Stimulation effect increase by +10%
4 2H Weapon Master Increase Weapon ATK & M-ATK by 16% when equiped a 2H Weapon.

Equipment Types


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