Races
From Eden Eternal Wiki
Though the first Eternal Guardians were Human, the power to spread peace throughout the land is not limited to Humanity alone. Zumi Guardians came next, with their clever creativity and ingenuity. As more races immigrated to the Central Continent, the need for Guardians grew. Fate began choosing its peacekeepers from a variety of backgrounds, including Anuran, Ursun, and Halfkin.
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Playable Races
Although there are many races within the world, currently only five can be played.
Humans
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Humans are an intelligent race, originating in the northern continent. As one of the earliest races to colonize the central continent, their cultures tend to be the most diverse and widespread. They've built many cities and even countries within the central continent, and all that remains of their past in the north are a few scattered nomadic tribes.
Zumi
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The Zumi are lovers of invention and commerce, with a surprising amount of creativity packed into their petite frames. Having originated from the parched deserts of the southeast, some have theorized that it was this barren existence that opened their minds to the inspirations of the cosmos. They traveled to the Central Continent for its vast trade opportunities. Though they generally mingle peacefully with other races, they regard the Anuran with disdain, considering the frog-people too light-hearted and unappreciated of the scientific arts.
Anuran
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The race of Anuran are based on frogs; they used to be shy and somewhat isolated prior to their voyage to the central continent. However, curious after their initial contact with other races, they adapted, becoming an outgoing and companionable race, friendly and welcoming. Their sociological structure evolved as well, and they are now well-known for having a good sense of humor about practically everything. Anuran is known for being a male-only race, as they are the ones who carries the babies, but they can mate with females from other races. It is very normal that the Anuran has two fathers. Anuran characters begin their adventure in Graceland Marsh.
Ursun
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Added as playable race November 22nd 2011
The Ursun, a race based on a bear, are a close-knit race from the high mountains of the central continent. History and culture are regarded as sacrosanct among the Ursun, as they have a great deal of both. Several hundred years ago, all Ursun lived under the rule of a great King, but a struggle for the throne divided the kingdom into two warring factions. The usurper failed, but led his followers into the lowlands. Though he is long dead, his followers continue the war to this day. Ursun players start in Ursun Paw Mountains.
Halfkin
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Added as playable race November 25th 2011
Ancient legends say the Halfkin were born of a quirky mother who collected--of all things--teeth, and a diminutive red-bearded father whose footprints were all colored like rainbows. In reality, no one knows where the Halfkin came from. All that is known is that they are more playful than a Zumi, more mischevious than an Anuran, more tenacious than a human, and...well, perhaps not MORE powerful than an Ursun, but at least AS powerful. Those who don't take the Halfkin seriously as Guardians are making a mistake--a mistake they'll only make once.
NPC Races
Though not every race has given birth to an Eternal Guardian, all races still perform vital roles in their world. Some races resent the Guardians, but this is a minority opinion. By and large, all residents are hard workers simply trying to make a life for themselves.
Torturran
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Before the rivers opened and filled the sea, the Torturran, a turtle-based race, roamed the land. Ancient beyond measure, this race is renowned for its accumulated knowledge in herb-lore, magic, and lost secrets. Over time, they have become the very symbol of good advice and intelligence. Despite this, a cult has formed within the race. They practice dark rituals, and while they are a minority, their notoriety is growing.
Tuskar
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Like the Ursun, the Tuskar originated on the central continent. Their territory has grown along with their population, spreading throughout the lowlands. Though not truly evil, their fierce reputation and vicious nature have earned them little trust. Tuskar seldom think before they act, and often realize that their actions will have consequences only after the consequences have begun.
Drakai
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The origins of the Drakai are unknown, and they revel in that mystery. They're extremely social, forming tightly-knit family clusters regardless of blood relations. Beyond this inclination, little else is known about them. They are strong magic-users, not only dabbling in necromancy and destruction, but glorifying them. Despite this, they're somewhat short on brains and are easily manipulated into performing evil acts for others.
Ogres
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Ogres spend much of their lives in battle, and much of the rest of their lives picking fleas and lice from each other's dry, cracked skin. They never turn down a fight, but prefer outright slaughter. They would like to rule the Central Continent, but are generally a bit too thick-headed to ever pull it off. Obviously, they believe the best things in life are colored red: blood, raw meat, strawberries, etc.
Race/Class Comparison
Races vary in terms of capabilities, making them suited for slightly different roles within classes. Take note that all information here is tentative, as currently only humans, halfkin, zumi, anuran, and ursun are available in the English localized version; as such, any race information here is subject to change as the races described are released.
Defense Classes
Warrior
All Warriors have the following Characteristics:
Unshakable: Immune to Fear status.
Heavy Armor Mastery: Can only be equipped with Heavy Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Axe Expert: P-ATK & M-ATK +15% when equipped with an Axe. | 123 | 69 | 125 | 114 | 100 | 100 | 104 |
| Zumi (Mouse) | Club Expert: P-ATK & M-ATK +15% when equipped with a Club. | 116 | 79 | 122 | 117 | 100 | 100 | 104 |
| Anuran (Frog) | Greatsword Expert: P-ATK & M-ATK +15% when equipped with a Greatsword. | 127 | 64 | 120 | 116 | 100 | 100 | 107 |
| Ursun (Bear) | Ursun Elite: 2% chance to inflict fear for 6 seconds. | 131 | 65 | 128 | 112 | 100 | 100 | 103 |
| Halfkin | Sword Expert: P-ATK & M-ATK +15% when equipped with a sword | 111 | 85 | 119 | 116 | 100 | 100 | 108 |
Knight
All Knights have the following Characteristics:
Clear Mind: Immune to Sleep status.
Heavy Armor Mastery: Can only be equipped with Heavy Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Rapier Expert: P-ATK & M-ATK +15% when equipped with a Rapier. | 119 | 77 | 118 | 118 | 100 | 100 | 107 |
| Zumi (Mouse) | Sword Expert: P-ATK & M-ATK +15% when equipped with a Sword. | 110 | 91 | 121 | 117 | 100 | 100 | 105 |
| Anuran (Frog) | Agile Swordsman: Attack speed +15% when equipped with a Sword. | 123 | 72 | 113 | 120 | 100 | 100 | 110 |
| Ursun (Bear) | 5% block when equipped with a shield. | 124 | 73 | 121 | 116 | 100 | 100 | 106 |
| Halfkin | Critical damage taken -15% | 108 | 93 | 112 | 120 | 100 | 100 | 108 |
Templar
All Templars have the following Characteristics:
Strong Willed: Immune to Confusion status.
Heavy Armor Mastery: Can only be equipped with Heavy Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Shield Expert: Increase block rate and defense +15% when equipped with a shield. | 123 | 70 | 122 | 114 | 100 | 108 | 100 |
| Zumi (Mouse) | Mace Expert: P-ATK & M-ATK +15% when equipped with a Mace. | 117 | 75 | 114 | 117 | 100 | 115 | 100 |
| Anuran (Frog) | Mace Caster: Cast speed +30% when equipped with a Mace. | 125 | 68 | 117 | 116 | 100 | 112 | 100 |
| Ursun (Bear) | Critical damage taken -15%. | 129 | 69 | 125 | 112 | 100 | 106 | 100 |
| Halfkin | All resistance +5 | 109 | 89 | 116 | 117 | 100 | 110 | 100 |
Dragon Knight
All Dragon Knights have the following Characteristics:
Spear Expert: When caster is equipped with a Pike, Pike's ATK and M-ATK increase by 15%
Heavy Armor Mastery: Can only be equipped with Heavy Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Dragon Master: 2% chance to increase target’s p.dmg taken by 5% and m.dmg taken by 15%, lasts 10 seconds | 120 | 90 | 100 | 118 | 100 | 117 | 108 |
| Zumi (Mouse) | 2% chance to reflect 30% p.dmg | ? | ? | ? | ? | ? | ? | ? |
| Anuran (Frog) | 2% chance to reflect 30% m.dmg | 115 | 95 | 100 | 116 | 100 | 115 | 112 |
| Ursun (Bear) | 5% chance to remove a buff on target, does not affect bosses | ? | ? | ? | ? | ? | ? | ? |
| Halfkin | 2% chance to decrease target’s fire resistance by 20%, lasts 6 seconds | 110 | 100 | 100 | 120 | 100 | 113 | 100 |
Melee DPS Classes
Thief
All Thieves have the following Characteristic:
Quick Means: attack speed & evasion +30%.
Light Armor Mastery: Can only be equipped with Light Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Dagger Expert: P-ATK & M-ATK +10% when equipped with a Dagger. | 109 | 97 | 112 | 124 | 100 | 100 | 107 |
| Zumi (Mouse) | Dash: Movement speed +5%. | 105 | 100 | 110 | 126 | 100 | 100 | 107 |
| Anuran (Frog) | Conseal Corner: Reduce Malice caused by attacks by 30%. | 111 | 98 | 109 | 124 | 100 | 100 | 110 |
| Ursun (Bear) | Rotating Blade: 2% chance to decrease targets m.speed by 50% for 6 seconds. | 116 | 93 | 115 | 121 | 100 | 100 | 107 |
| Halfkin | P.crit chance +20% | 100 | 113 | 110 | 125 | 100 | 100 | 108 |
Martial Artist
All Martial Artists have the following Characteristics:
Cestus Expert: P-ATK and M-ATK +15% when equipped with a Cestus.
Light Armor Mastery: Can only be equipped with Light Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Concussion Blow: 2% chance to stun a target when attacking it. Stun lasts for 3s and target will not gain immunity to stun after the effect is lost. | 117 | 81 | 123 | 115 | 100 | 100 | 105 |
| Zumi (Mouse) | Focus Strength: Attack speed +10% when equipped with 1-handed blunt weapons. | 110 | 91 | 121 | 117 | 100 | 100 | 105 |
| Anuran (Frog) | Combo martial: Increase double-hit chance by 2% with damage decrease on each hit. | 121 | 76 | 120 | 115 | 100 | 100 | 108 |
| Ursun (Bear) | 2% chance to inflict silence for 6 seconds. | 125 | 77 | 126 | 112 | 100 | 100 | 105 |
| Halfkin | Accuracy +30% | 106 | 97 | 121 | 116 | 100 | 100 | 106 |
Blade Dancer
All Blade Dancers have the following Characteristics:
Gymnast: Movement speed +5%.
Light Armor Mastery: Can only be equipped with Light Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Sword Expert: P-ATK & M-ATK +15% when equipped with a Sword. | 115 | 85 | 115 | 121 | 100 | 100 | 107 |
| Zumi (Mouse) | 1-Handed Specialist: attack speed +15% when equipped with one handed weapons. | 108 | 95 | 113 | 123 | 100 | 100 | 107 |
| Anuran (Frog) | Anuran Dance: CRIT rate +30%. | 120 | 79 | 112 | 121 | 100 | 100 | 110 |
| Ursun (Bear) | P.crit damage +30% | 123 | 81 | 118 | 119 | 100 | 100 | 106 |
| Halfkin | Malice -30% | 105 | 101 | 113 | 122 | 100 | 100 | 108 |
Samurai
All Samurais have the following Characteristics:
Katana Expert: P-ATK and M-ATK +15% when equipped with a Katana.
Heavy Armor Mastery: Can only be equipped with Heavy Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Drawing of the Sword: Increases crit rate by 20% | 119 | 76 | 117 | 120 | 100 | 100 | 106 |
| Zumi (Mouse) | Unexpected Reaction: Double Hit Rate +2%, But each strike deals less damage than the last. | ? | ? | ? | ? | ? | ? | ? |
| Anuran (Frog) | Meditation: Defense increased by +10% | 124 | 70 | 114 | 119 | 100 | 100 | 110 |
| Ursun (Bear) | War Warrior: Accuracy increased by +30% | ? | ? | ? | ? | ? | ? | ? |
| Halfkin | Confidence Sword: When equipped with a 2-Handed weapon, Parry chance + 10% | 108 | 92 | 115 | 121 | 100 | 100 | 107 |
Ranged DPS Classes
Hunter
All Hunters have the following Characteristics:
Bow Expert: P-ATK & M-ATK +30% when equipped with a Bow.
Light Armor Mastery: Can only be equipped with Light Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Eagle Eye: Accuracy +30%. | 105 | 105 | 109 | 115 | 100 | 100 | 121 |
| Zumi (Mouse) | Sweet Shooting: Attacks have a 5% chance to knock the enemy back 10 feet. Does not work on bosses. | 98 | 115 | 105 | 115 | 100 | 100 | 123 |
| Anuran (Frog) | Wilderness Survival: Nature, Ice and Light resistance +10%. | 110 | 99 | 107 | 119 | 100 | 100 | 117 |
| Ursun (Bear) | Double Shot: Double hit chance +2% | 111 | 101 | 110 | 115 | 100 | 100 | 118 |
| Halfkin | Attack speed +20% | 97 | 121 | 105 | 116 | 100 | 100 | 122 |
Engineer
All Engineers have the following Characteristics:
Gun Expert: P-ATK & M-ATK +15% when equipped with a Gun.
Light Armor Mastery: Can only be equipped with Light Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Metal Aegis: physical damage taken from attacks down 5%. | 107 | 101 | 107 | 112 | 100 | 100 | 124 |
| Zumi (Mouse) | Iron Skin: magic damage taken from attacks down 5%. | 100 | 111 | 105 | 112 | 100 | 100 | 126 |
| Anuran (Frog) | Ancient Turbo: Movement speed +5%. | 112 | 95 | 107 | 116 | 100 | 100 | 120 |
| Ursun (Bear) | 2% chance to reduce targets pierce resistance by 10 for 6 seconds | 114 | 97 | 110 | 112 | 100 | 100 | 121 |
| Halfkin | Evade +30% | 98 | 117 | 105 | 113 | 100 | 100 | 125 |
Ranger
All Rangers have the following Characteristics:
Expert Brawler: +30% Crit Rate.
Light Armor Mastery: Can only be equipped with Light Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Elements Resistant +10% all elemental resistances. | 113 | 89 | 112 | 112 | 100 | 100 | 119 |
| Zumi (Mouse) | Increase double hit chance by 2%. Damage decreases upon each attack. | 106 | 99 | 110 | 112 | 100 | 100 | 121 |
| Anuran (Frog) | 2% chance to stun target for 3 seconds. | 118 | 83 | 112 | 116 | 100 | 100 | 115 |
| Ursun (Bear) | Increase attack speed by 20% | ? | ? | ? | ? | ? | ? | ? |
| Halfkin | 2% chance to immobilize target for 6 seconds. | 103 | 105 | 110 | 112 | 100 | 100 | 121 |
Support Classes
Cleric
All Clerics have the following Characteristics:
Ceremony Leader: Cast speed +20% when equipped with a Mace.
Cloth Armor Mastery: Can only be equipped with Cloth Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Magic Dissipation: M-ATK taken from attacks -10%. | 103 | 109 | 100 | 100 | 113 | 125 | 105 |
| Zumi (Mouse) | Holy Shield: Defense and block rate +5% when equipped with a shield. | 96 | 119 | 100 | 100 | 113 | 122 | 108 |
| Anuran (Frog) | Healer: Recovery spells heal +10% more. | 108 | 103 | 100 | 100 | 113 | 127 | 103 |
| Ursun (Bear) | Frontline Saint: Evade +20% | 109 | 105 | 100 | 100 | 110 | 123 | 110 |
| Halfkin | M.Crit chance +20% | 95 | 125 | 100 | 100 | 113 | 125 | 105 |
Bard
All Bards have the following Characteristics:
Guitar Expert: P-ATK & M-ATK +30% when equipped with a Guitar.
Light Armor Mastery: Can only be equipped with Light Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Allegro: Increase double-hit chance by 2%, with damage decrease on each hit. | 111 | 93 | 100 | 114 | 112 | 117 | 100 |
| Zumi (Mouse) | Elegant Music: Recovery spells heal for +10% more. | 104 | 103 | 100 | 117 | 112 | 114 | 100 |
| Anuran (Frog) | Encore: Party buffs increase by 2 seconds. | 116 | 87 | 100 | 114 | 110 | 119 | 100 |
| Ursun (Bear) | Echo Sound: M.Crit damage +20% | 118 | 89 | 100 | 117 | 109 | 117 | 100 |
| Halfkin | Cast speed +5% | 101 | 109 | 100 | 114 | 112 | 117 | 100 |
Shaman
All Shamans have the following Characteristics:
Staff Expert: Cast speed +20% when equipped with a Staff.
Cloth Armor Mastery: Can only be equipped with Cloth Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Nature's Shield: Physical damage taken from attacks -5%. | 101 | 113 | 100 | 100 | 116 | 122 | 105 |
| Zumi (Mouse) | Wild Nature: All elements resistance +10%. | 95 | 123 | 100 | 100 | 116 | 119 | 108 |
| Anuran (Frog) | Wild Resonance: Increase M-ATK critical damage +20%. | 105 | 107 | 100 | 100 | 116 | 124 | 102 |
| Ursun (Bear) | Totem duration +30 secconds | 107 | 109 | 100 | 100 | 113 | 124 | 106 |
| Halfkin | G-Healing +10% | 93 | 125 | 100 | 100 | 116 | 122 | 105 |
Sage
All Sages have the following Characteristics:
Hammer Mastery: Increases P-ATK and M-ATK by 30% while equipped with a Hammer.
Light Armor Mastery: Can only be equipped with Light Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Received P-DMG -5% | 113 | 89 | 100 | 114 | 110 | 119 | 100 |
| Zumi (Mouse) | Move SPD +5% | ? | ? | ? | ? | ? | ? | ? |
| Anuran (Frog) | Received M-DMG -5% | 118 | 86 | 100 | 114 | 109 | 120 | 100 |
| Ursun (Bear) | Parry rate increase 5%. | ? | ? | ? | ? | ? | ? | ? |
| Halfkin | M-CRIT Rate +20% | 103 | 105 | 100 | 114 | 110 | 119 | 100 |
Magic DPS Classes
Magician
All Magicians have the following Characteristics:
Staff Expert: P-ATK & M-ATK +15% when equipped with a Staff.
Cloth Armor Mastery: Can only be equipped with Cloth Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Essentials of Casting: Casting Speed +5%. | 97 | 121 | 100 | 106 | 125 | 100 | 112 |
| Zumi (Mouse) | Spatial Magic: Evasion +30%. | 91 | 131 | 100 | 106 | 128 | 100 | 109 |
| Anuran (Frog) | Art of Parrying: Parry +10%. | 101 | 114 | 100 | 106 | 128 | 100 | 109 |
| Ursun (Bear) | Godly Skin: All resistance +5 | 103 | 117 | 100 | 106 | 122 | 100 | 115 |
| Halfkin | M.Crit damage +20% | 90 | 137 | 100 | 106 | 125 | 100 | 112 |
Illusionist
All Illusionists have the following Characteristics:
Grimoire Expert: P-ATK & M-ATK +30% when equipped with a Grimoire.
Cloth Armor Mastery: Can only be equipped with Cloth Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Change: Reduce Malice caused by attacking by 10%. | 95 | 125 | 100 | 108 | 120 | 100 | 115 |
| Zumi (Mouse) | Hidden Blind Spot: Critical damage taken from attacks reduced by 15%. | 89 | 135 | 100 | 110 | 117 | 100 | 115 |
| Anuran (Frog) | Thick Skin: Magical damage taken from attacks reduced by 5%. | 99 | 118 | 100 | 108 | 123 | 100 | 112 |
| Ursun (Bear) | M.Crit chance +20% | 100 | 121 | 100 | 110 | 117 | 100 | 116 |
| Halfkin | Double hit chance +2%, damage decreases upon each attack | 89 | 141 | 100 | 108 | 120 | 100 | 115 |
Warlock
All Warlocks have the following Characteristics:
Memory of Death: Renders caster immune to Fear.
Cloth Armor Mastery: Can only be equipped with Cloth Armor.
| Race | Characteristic Difference | HP | MP | STR | AGI | INT | WIS | LUK |
| Human | Devil's Cloak: M-CRIT rates +20%. | 99 | 117 | 100 | 112 | 122 | 100 | 109 |
| Zumi (Mouse) | Hell Enchant: Critical damage taken from attacks reduced by 15%. | 93 | 127 | 100 | 115 | 119 | 100 | 109 |
| Anuran (Frog) | Blood Tattoo: Lightning, Fire, and Dark resistance +10%. | 103 | 110 | 100 | 112 | 125 | 100 | 106 |
| Ursun (Bear) | Parry+10% when equipped with a 2h weapon | 105 | 113 | 100 | 113 | 119 | 100 | 111 |
| Halfkin | Move speed +5% | 92 | 133 | 100 | 112 | 122 | 100 | 109 |