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Novice | Fighter | Warrior | Berserker / Paladin | Warlord / Templar | DeathKnight / Crusader
Novice | Hunter | Archer | Assassin / Ranger | Darkstalker / Sharpshooter | WindShadow / Hawkeye
Novice | Spellcaster | Mage | Necromancer / Wizard | Demonologist / Archmage | ShadowLord / Avatar
Novice | Acolyte | Priest | Cleric / Sage | Prophet / Mystic | Saint / Shaman

Group: Novice > Acolyte > Priest > Cleric / Sage > Prophet / Mystic


Becoming a Priest

Coming soon.

Advantages of being a Priest

  • Heals - Priests have the ability to heal themselves and a target, giving much more survivability and reducing the usage of HP potions.
  • Needed for Parties - As a healer, you are always welcomed to parties.

Disadvantages of being a Priest

  • Slow Casting Speed - Priest's heal spells have a slow casting speed. Sometimes, you will find yourself in a situation where you will be running instead of healing yourself. In parties, a warrior often needs two priests to effectively tank hits from a boss.
  • Party Dependence - In a party, as a priest, your role is to heal others. If you don't do your job well, the whole party will be killed.
  • "Low Defense - A Priest's defensive capability is vastly low due to them wearing cloth, though healing greatly makes up for this.




  • No Basic Talents Listed
  • No Ancient Talents Listed
  • No Talent Combos Listed

Mastery System

  • No Mastery
  • No Legendary
  • No Mythic

Crafting - Weapons and Armor

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