Prefixes

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Prefixes are extra stat(s) added to your equipment to better improve its abilities throughout the game. When you obtain a piece of equipment(armor/weapon/accessory) if comes with a fixed prefix applied to it... BUT... you can use enchantment items to re-roll the prefix in hopes of getting a better prefix which could mean better stat(s).

Below is a table listing all of the prefixes that are available in game and the info that pertains to each prefix.

this particular prefix cannot be used on certain items

this particular prefix can be used on certain items

Special thanks goes to AKFrost for collecting the information.

Prefixes
Name of Prefix Ability Repeatable Green/Blue Orange/Yellow Melee Ranged Staff Shield Relic Body/Legs Head/Hand Back Accessory
Accuracy + ?% chance to hit (varies by level)
Agility + ?% to Agility (varies by level)
Amplifying + ?% magical critical hit damage
Arbitrary 5% chance of activating when attacked: [Enemy Debuff: Silence]
Bliss -1% damaged received
Blocking + ?% to Block Rate
Blood + ?% extra HP (Varies by level)
Blood-Thirst Normal Attack HP Drain: 3%
Bone-Crushing 5% chance of activating when attacked: [Enemy Debuff: Exhausted]
Contagious 3% chance to activate when attacking: [Enemy Debuff: Plagued]
Coordinative Magical Critical Damage Received: -3%
Counter Damage Reflection: 10%
Curse 3% chance to activate when attacking: [Enemy Debuff: Exhausted]
Dark Dark Resistance: +3%
Deadly Physical Critical Hit Chance: +2%
Death Physical Critical Hit Damage: +8%
Electrifying 3% chance to activate when attacking: [Enemy Debuff: Paralyzed]
Evasion +2% to Evade
Flame Fire Resistance: +3%
Ghost 3% chance to activate when attacking: [Enemy Debuff: Freeze]
Head-Breaker 5% chance of activating when attacked: [Enemy Debuff: Daze]
Heart-Snatch 3% chance to activate when attacking: [Enemy Debuff: Daze]
Holy Light Holy Resistance: +3%
Hypnotizer 5% chance of activating when attacked: [Enemy Debuff: Sleep]
Icy Ice Resistance: +3%
Interrogator 5% chance to activate when attacked: [Enemy Debuff: Pain]
Lucky Drop Rate: +5%
Magic + ?% extra MP (Varies by level)
Magic Burst Magical Critical Hit Chance: +2%
Mana Drain Normal Attack = ?% MP Drain (Varies By Level)
Natural Natural Resistance: +3%
Overlooking Malice: -2%
Pestilence 5% chance to activate when attacked: [Enemy Debuff: Plagued]
Phantom 3% chance to activate when attacking: [Enemy Debuff: Confusion]
Rigid 3% chance to activate when attacking: [Enemy Debuff: Petrified]
Sadistic 3% chance to activate when attacking: [Enemy Debuff: Weakened]
Sadness 5% chance of activating when attacked: [Enemy Debuff: Misfortune]
Saving MP Cost Reduction (Varies By Level)
Scorching 3% chance to activate when attacking: [Enemy Debuff: Burn]
Shocking 5% chance to activate when attacked: [Enemy Debuff: Paralyzed]
Silence 3% chance to activate when attacking: [Enemy Debuff: Silence]
Sinister 3% chance to activate when attacking: [Enemy Debuff: Poison]
Slaughterer 5% chance to activate when attacked: [Enemy Debuff: Weakened]
Spider Web 5% chance of activating when attacked: [Enemy Debuff: Root]
Spotless Attack Speed: +4%
Sprint Movement Speed: +2%
Stiff 5% chance to activate when attacked: [Enemy Debuff: Petrified]
Strength + ?% to Strength (Varies by level)
Swift Range Attack Speed: +5%
Tattooed 5% chance to activate when attacked: [Enemy Debuff: Burn]
Taunting Malice: +2%
Thunderous Thunder Resistance: +3%
Torture 3% chance to activate when attacking: [Enemy Debuff: Pain]
Transforming 5% chance of activating when attacked: [Enemy Debuff: Confusion]
Tricky 5% chance to activate when attacked: [Enemy Debuff: Freeze]
Unfortunate 3% chance to activate when attacking: [Enemy Debuff: Misfortune]
Venomous 5% chance to activate when attacked: [Enemy Debuff: Poison]
Verbal Casting Speed: +3%
Veteran EXP Rate: +3%
Vine 3% chance to activate when attacking: [Enemy Debuff: Root]
VIT + ?% to VIT (Varies by level)
WILL + ?% to Will (Varies by level)
Willpower -10% Physical Critical Damage Received
Wisdom + ?% to Wisdom (Varties by level)
 
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