From Shaiya Wiki
Potions are alchemical elixirs that can restore Health, Mana, Stamina, or remove a malady currently affecting the character. Those that restore Health, Mana, and Stamina are the next step up from the magical Foods.
Restore potions help replenish HP, SP and/or MP. Note that the starred (*)items are represented incorrectly in-game. Although they state that they restore a certain percentage of your total, they in fact restore the value listed in the table. The Great Super Potion (**) is only available from the Liquid Medicine Merchant in the Guild House. All costs are those with no discount, available from the Guild House merchant.
|Name||Min Level||HP||SP||MP||Cost||Other Locations|
|Mini Healing Potion *||27||1057||-||-||6600||Mob Drops|
|Healing Potion *||33||1483||-||-||9000||Mob Drops|
|Great Healing Potion *||39||2067||-||-||-||Mob Drops|
|Mini Stamina Potion *||27||-||828||-||6600||Mob Drops|
|Stamina Potion *||33||-||1163||-||9000||Mob Drops|
|Great Stamina Potion *||39||-||1645||-||-||Mob Drops|
|Mini Mana Potion *||27||-||-||1090||6600||Mob Drops|
|Mana Potion *||33||-||-||1557||9000||Mob Drops|
|Great Mana Potion *||39||-||-||2331||-||Mob Drops|
|Mini Super Potion *||33||1000||1000||1000||9300||Mob Drops|
|Super Potion *||39||1500||1500||1500||12600||Mob Drops|
|Great Super Potion *||45||2400||2400||2400||16300 **||Mob Drops|
|Holywater of Prolelium||1||1500||1500||1500||-||Drops from Relic in 1-15 PvP|
|Holywater of Cantabilian||1||3200||3200||3200||-||Drops from Relic in 20-30 PvP|
|Holywater of Bolderland||1||5500||5500||5500||-||Drops from Relics in D-Water|
|Worker's Restoration Lv1||1||1200||1200||1200||-||Drops from Boxes at Events|
|Worker's Restoration Lv2||1||2500||2500||2500||-||Drops at Events|
|Worker's Restoration Lv3||1||5000||5000||5000||-||Drops at Events|
|Regnum Potion||1||50%||50%||50%||-||Drops from Boxes farmed in Regnum and Kanos maps|
Curing potions are similar to Scrolls, in that they can eliminate ill effects a character is currently experiencing. The primary benefit to a potion however, is that most have the ability to cure more than one effect. Note that some effects are immune to being cured by potions. If a potion fails, try using a similar potion. Also, effects that are placed by an element cannot be cured by potions.
|Blessing||Dull, Bad Luck||9370|
|Cure||Poison, Illness, Delusion||9370|
|Dispel||Sleep, Stun, Pause, and Slow||9370|
Continual Potions are available from the Liquid Medicine Merchant located in the Guild House. It is uncertain at this point what they do.
|Health Remedy||Recovery portion to increase vital power by 31.||24000|
|Stamina Remedy||Recovery portion to increase bow power by 28.||24000|
|Mana Remedy||Recovery portion to increase magical power by 28.||24000|
These potions can be purchased in-game from other user's or from the Shaiya Item Mall. The Untouchable Potion (*) is also available from the Guild House Liquid Medicine Merchant for 126,000 Gold base cost.
|Health Remedy||Increases HP by 500 for 3 hours.||1 AP||1 Potion|
|Stamina Remedy||Increases SP by 600 for 3 hours.||1 AP||1 Potion|
|Mana Remedy||Increases MP by 700 for 3 hours.||1 AP||1 Potion|
|Untouchable Potion||Makes the user invulnerable to damage for 10 seconds.||24 AP *||1 Potion|
|Etain Potion||Restores HP, MP and SP by 75%.||49 AP||10 Potions|
|Arcane Potion||Restores HP, MP and SP by 100%.||99 AP||10 Potions|