From Shaiya Wiki
Potions are alchemical elixirs that can restore Health, Mana, Stamina, or remove a malady currently affecting the character. Those that restore Health, Mana, and Stamina are the next step up from the magical Foods.
Restore potions help replenish HP, SP and/or MP. Note that the starred (*)items are represented incorrectly in-game. Although they state that they restore a certain percentage of your total, they in fact restore the value listed in the table. All potions you should be able to find to purchase in the Auction House from other players for various costs. All costs are those with no discount, available from the Guild House merchant and NPC's in various towns.
|Name||Min Level||HP||SP||MP||Cost||Other Locations|
|Mini Healing Potion *||27||1057||-||-||6600||Mob Drops|
|Healing Potion *||33||1483||-||-||9000||Mob Drops|
|Great Healing Potion *||39||2067||-||-||-||Mob Drops|
|Avalon Health Elixir||71||23,500||-||-||?||npc in Theo/Panta|
|Mini Stamina Potion *||27||-||828||-||6600||Mob Drops|
|Stamina Potion *||33||-||1163||-||9000||Mob Drops|
|Great Stamina Potion *||39||-||1645||-||-||Mob Drops|
|Avalon Stamina Elixir||71||-||23,500||-||?||npc Theo/Panta|
|Mini Mana Potion *||27||-||-||1090||6600||Mob Drops|
|Mana Potion *||33||-||-||1557||9000||Mob Drops|
|Great Mana Potion *||39||-||-||2331||-||Mob Drops|
|Avalon Mana Elixir||71||-||-||23,500||?||npc Theo/Panta|
|Mini Super Potion *||33||1000||1000||1000||9300||Mob Drops|
|Super Potion *||39||1500||1500||1500||12600||Mob Drops|
|Great Super Potion *||45||2400||2400||2400||16300 **||Mob Drops|
|Holywater of Prolelium||1||1500||1500||1500||-||Drops from Relic in 1-15 PvP|
|Holywater of Cantabilian||1||3200||3200||3200||-||Drops from Relic in 20-30 PvP|
|Holywater of Bolderland||1||5500||5500||5500||-||Drops from Relics in D-Water|
|Worker's Restoration Lv1||1||1200||1200||1200||-||Drops from Boxes at Events|
|Worker's Restoration Lv2||1||2500||2500||2500||-||Drops at Events|
|Worker's Restoration Lv3||1||5000||5000||5000||-||Drops at Events|
|Regnum Potion||1||50%||50%||50%||-||Drops from Boxes farmed in Regnum and Kanos maps|
Curing potions are similar to Scrolls, in that they can eliminate ill effects a character is currently experiencing. The primary benefit to a potion however, is that most have the ability to cure more than one effect. Note that some effects are immune to being cured by potions. If a potion fails, try using a similar potion. Also, effects that are placed by an element cannot be cured by potions.
|Blessing||Dull, Bad Luck||9370|
|Cure||Poison, Illness, Delusion||9370|
|Dispel||Sleep, Stun, Pause, and Slow||9370|
Continual Potions are available from the Liquid Medicine Merchant located in the Guild House. It is uncertain at this point what they do.
|Health Remedy||Recovery portion to increase vital power by 31.||24000|
|Stamina Remedy||Recovery portion to increase bow power by 28.||24000|
|Mana Remedy||Recovery portion to increase magical power by 28.||24000|
These potions can be purchased in-game from other user's or from the Shaiya Item Mall. The Untouchable Potion (*) is also available from the Guild House Liquid Medicine Merchant for 126,000 Gold base cost.
|Health Remedy||Increases HP by 500 for 3 hours.||1 AP||1 Potion|
|Stamina Remedy||Increases SP by 600 for 3 hours.||1 AP||1 Potion|
|Mana Remedy||Increases MP by 700 for 3 hours.||1 AP||1 Potion|
|Untouchable Potion||Makes the user invulnerable to damage for 10 seconds.||24 AP *||1 Potion|
|Etain Potion||Restores HP, MP and SP by 75%.||49 AP||10 Potions|
|Arcane Potion||Restores HP, MP and SP by 100%.||99 AP||10 Potions|