Paladin Skills

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Group: Novice Skills > Fighter Skills > Warrior Skills > Paladin Skills / Berserker Skills > Templar Skills / Warlord Skills

Contents

Attack

Melee - Single


Adds 1 charge point; after applying skill, cause single enemy target to receive regular attack and XXX points of physical damage, and can double Enemy Malice value (require melee weapon).

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I 31 60 Instant 6 +318 Physical Damage
II 34 60 Instant 6 +341 Physical Damage
III 38 60 Instant 6 +371 Physical Damage
IV 42 75 Instant 6 +400 Physical Damage
V 46 75 Instant 6 +429 Physical Damage
VI 50 75 Instant 6 +457 Physical Damage
VII 54 95 Instant 6 +485 Physical Damage
VIII 58 95 Instant 6 +512 Physical Damage
IX 62 120 Instant 6 +539 Physical Damage


Adds 1 charge point, deals regular attack effect and damage to a single enemy target, plus XXX points of physical damage, as well as interrupt target's skill casting so that target will fall into Stasis, plus Enemy Malice +YYY (must use Shield).

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I 34 60 Instant 8 +773 +1440
II 42 75 Instant 8 +1120 +1920
III 50 75 Instant 8 +1350 +2400
IV 58 95 Instant 8 +1550 +2880


Adds 1 charge point, deals regular attack effect and damage to single enemy target, plus XXX points of physical damage and YYY points of holy damage, after casting.

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I 61 115 Instant 10 +860 +860
II 64 15 Instant 10 +920 +900


Adds 1 charge point, deals regular attack effect and damage to a single enemy target, plus XXX points of physical damage, and targets defense -30% after casting (require Melee Weapon)

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I 38 60 Instant 10 +297
II 44 75 Instant 10 +332
III 50 75 Instant 10 +366
IV 56 95 Instant 10 +399
V 62 95 Instant 10 +431

Ranged - Single


Adds one charge point after applying skill, causing single enemy target XXX points of magic injury/damage; 10% chance to force an enemy into a Silenced state, depending on the level of the skill.

HolyLightGrenade.png Required Lv MP Cost Cast Time Cool Down Damage Effect Price
I 31 80 2 secs 0.5 secs 510 Magic Damage + 252 Light Damage 10% chance to inflict Lv.3 Silence 0 gold.png 56 silver.png 66 copper.png
II 34 80 2 secs 0.5 secs 547 Magic Damage + 270 Light Damage 10% chance to inflict Lv.3 Silence 1 gold.png 5 silver.png 80 copper.png
III 38 80 2 secs 0.5 secs 595 Magic Damage + 293 Light Damage 10% chance to inflict Lv.3 Silence 2 gold.png 47 silver.png 95 copper.png
IV 42 100 2 secs 0.5 secs 643 Magic Damage + 316 Light Damage 10% chance to inflict Lv.4 Silence 4 gold.png 92 silver.png 85 copper.png
V 46 100 2 secs 0.5 secs 689 Magic Damage + 340 Light Damage 10% chance to inflict Lv.4 Silence 9 gold.png 28 silver.png 60 copper.png
VI 50 100 2 secs 0.5 secs 735 Magic Damage + 362 Light Damage 10% chance to inflict Lv.4 Silence 15 gold.png 96 silver.png 00 copper.png
VII 54 125 2 secs 0.5 secs 780 Magic Damage + 384 Light Damage 10% chance to inflict Lv.5 Silence 25 gold.png 26 silver.png 00 copper.png
VIII 58 125 2 secs 0.5 secs 825 Magic Damage + 406 Light Damage 10% chance to inflict Lv.5 Silence 36 gold.png 53 silver.png 50 copper.png
IX 62 125 2 secs 0.5 secs 869 Magic Damage + 428 Light Damage 10% chance to inflict Lv.6 Silence 73 gold.png 77 silver.png 30 copper.png

Area - with Charges


Charges are needed to cast a physical finishing skill. All enemies within a 10 meter radius will become Dizzy and it will cause the following damage:

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(4 sec)

2 Charges

(4.5 sec)

3 Charges

(5 sec)

4 Charges

(5.5 sec)

5 Charges

(6 sec)

I 40 79 Instant - 240+420 500+420 760+420 1020+420 1280+420
II 46 99 Instant - 270+440 560+440 850+440 1140+440 1430+440
III 52 125 Instant - 300+470 640+470 980+470 1320+470 1620+470
IV 58 125 Instant - 330+510 690+510 1050+510 1410+510 1770+510
V 64 125 Instant - 360+560 760+560 1160+560 1560+560 1960+560

Buffs

Without Charges


User's movement speed +30%, evade +10% for 15 sec while this skill is active.

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I 61 120 Instant 3


All resistance levels +20%, damage from each attack from enemy units -XX points, self -sustained damage -YY% for 15 sec after casting.

?plugin=ref&page=%BF%A6%B6%C8%2F%A5%D1%A5%E9%A5%C7%A5%A3%A5%F3&src=%B7%E8%C0%EF%A4%CE%B4%FA.jpg Required Lv Consumption Chant Time Cool Down Effect X Effect Y
I 31 72 Instant 10 60 14%
II 38 72 Instant 10 80 16%
III 46 90 Instant 10 100 18%
IV 54 114 Instant 10 130 20%
V 62 114 Instant 10 160 22%


A magic skill cast on oneself that grants XX% chance of reflecting YY% of damage from all attacks from oneself back to the attacker while this skill is active (Requires Shield).

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I 36 45 Instant 15 60% 60%
II 46 56 Instant 15 60% 80%
III 56 71 Instant 15 65% 100%
IV 64 71 Instant 15 75% 100%


This magic skill cast on oneself causes XXX points of Holy Damage added to each physical attack, hit +50% for proximity fight and creates Enemy Malice with 15% damage while this skill is active.

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I 32 45 Instant 30 +150
II 36 40 Instant 30 +170
III 40 45 Instant 30 +190
IV 44 56 Instant 30 +210
V 48 56 Instant 30 +230
VI 52 71 Instant 30 +250
VII 56 71 Instant 30 +270
VIII 60 71 Instant 30 +290
IV 60 71 Instant 30 +310

With Charges


This finishing skill requires charge. After casting, chance of block +XX%, physical damage from block removal +YY%, 30% chance of slowing attacker by 50% for 5 sec (Requires Shield).

  • 1 Charges: effective time lasts 6 sec.
  • 2 Charges: effective time lasts 14 sec.
  • 3 Charges: effective time lasts 22 sec.
  • 4 Charges: effective time lasts 30 sec.
  • 5 Charges: effective time lasts 38 sec.
?plugin=ref&page=%BF%A6%B6%C8%2F%A5%D1%A5%E9%A5%C7%A5%A3%A5%F3&src=%B4%B0%C1%B4%CB%C9%B8%E6.jpg Required Lv Consumption Chant Time Cool Down Effect X Effect Y
I 31 66 Instant - 20% 40%
II 38 66 Instant - 20% 45%
III 46 83 Instant - 25% 50%
IV 54 105 Instant - 25% 55%
V 62 105 Instant - 27% 55%

Restorative


Able to instantaneously restore a single friendly target's hp for XXX-YYY points, and also restore ZZ hp while this skill is active.

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I 32 64 2sec 2 416-499 64
II 36 64 2sec 2 470-563 72
III 40 64 2sec 2 525-630 80
IV 44 80 2sec 2 582-698 88
V 48 80 2sec 2 640-768 96
VI 52 100 2sec 2 699-838 105
VII 56 100 2sec 2 759-911 113
VIII 60 100 2sec 2 820-984 122
IX 64 100 2sec 2 882-1058 131


Able to instantaneously restore a single friendly target's hp for XXX-YYY points after casting.

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I 31 60 2sec 2 804-965
II 34 60 2sec 2 885-1062
III 38 60 2sec 2 994-1193
IV 42 80 2sec 2 1106-1328
V 46 80 2sec 2 1221-1465
VI 50 80 2sec 2 1338-1606
VII 54 100 2sec 2 1457-1749
VIII 58 100 2sec 2 1578-1894
IX 62 100 2sec 2 1702-2042

Cures


After casting, player can randomly remove 1 negative status from a single friendly target.

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I 36 45 Instant 2
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