Magic DPS (Class Type)
From Eden Eternal Wiki
Magic DPS classes are masters of spells and enchantments. They usually keep to themselves, often retreating to secluded forest hideaways where they pore over spell books and scrolls for months, sometimes years. These secretive beings don't outright control nature, but rather work with it, through an ancient and mysterious partnership with the elements.
|Icon||Character Lv.||Skill Name||Type of Skill||Cast Time||Cooldown||Description||Duration|
|1||Fire Bomb||Fire||1.5s||Instant|| Deals Fire damage to an enemy with a 15% chance to Stun the enemy for 3 seconds.
Affected by M-ATK.
|3||Winter Chill||Ice||1.5s||None|| Inflicts Ice damage per second to a target for 12 seconds. Also reduces target's Move SPD -10%. Stacks up to 3 times.
Not affected by M-ATK.
|5||Lightning Web||Lightning||None||6s|| Deals Lightning damage to all enemies within 15 feet.
Affected by M-ATK.
|7||Magic Boost||Self Buff||Instant||60s||Increases caster's INT points and Cast SPD points for 30 seconds.||30s|
|9||Dimensional Jump||Self Buff||Instant||6s||Teleports the caster 20 feet forward. Also increases the caster's EVA.||6s|
|Icon||Race||Character Lv.||Skill Name||Type of Skill||Cast Time||Cooldown||Description||Duration|
|Human||45||Quick Escape||Self Buff||Instant||30s||Increases the caster's Move SPD for 6 seconds, then heals the caster.||6s|
|Human||60||Purification||Self Buff||Instant||30s||Clears negative status effects on the caster and restores MP each second.||6s|
|Zumi||45||Soul Explosion||Fire||Instant||30s||Increases the caster's MATK and deals damage to all enemies within 15 feet, knocking them back and decreasing their Move SPD.||3s|
|Zumi||60||Perfect Disguise||Self Buff||Instant||30s||Transforms the caster into a box, increasing DEF and reducing P-DMG and Move SPD. Effect will be canceled immediately after attacking.||10s|
|Anuran||45||Sirocco||Nature||2s||8s||Increases the caster's M-ATK, deals Nature DMG to all enemies within 60 feet in a straight line and Stuns them.||3s|
|Anuran||60||Energy Drain||Self Buff||Instant||30s||Restores MP to the caster whenever they attack or use a skill.||20s|
|Ursun||45||Terrifying Regernation||Self Buff||Instant||30s||Heals the caster each second for 10 seconds. Whenever a lower level enemy attacks the caster, they are inflicted with the Fear status for 3 seconds.||10s|
|Ursun||60||Gravity Shield||Debuff||Instant||30s||Reduce the ATK SPD and P-ATK of all enemies within 15 feet.||15s|
|Halfkin||45||Icicle Shield||Ice||2s||30s|| Inflicts the Winter Chill status, for 12 seconds, on enemies that attack the caster.
The DMG of Winter Chill status is based on the level of Icicle Shield.
|Halfkin||60||Fade Away||Self Buff||Instant||30s||Reduce the caster's Malice whenever they attack or use a skill.||30s|
Main Article: Magician
The Magician is one of the beginning classes available to players. Magicians are normally light-hearted creatures, often using spells and potions for the entertainment of friends and family.
However, this happy-go-lucky persona is quickly shed in the light of battle. A skilled Magician is a formidable presence.
Magicians can conjure damaging blizzards of fire and ice, teleport your party to safety, and even become invisible.
Main Article: Illusionist
Jesters may seem friendly, but be wary. As masters of deception, the Illusionist class is highly skilled at distraction and enchantment.
If their outlandish jester hats and checkered outfits aren't disorienting enough to the enemy, the Illusionist can cast several hypnotizing spells and summon an arcane pet to help in battle.
Illusionists can also restore MP to party members.
Main Article: Warlock
This grimoire-wielding, spell casting powerhouse utilizes the power of the dark arts to devastate anything that stands in its way.
Warlocks specialize in spawning parasites on their targets and manipulating them with an array of spells that damage while inducing life leach, fear, and debuffs while enhancing their own abilities.
Warlocks also have the ability to summon a pet Behelder to do its bidding.
Main Article: Luminary
Wields Rapiers, 1H Swords and Greatswords to deal Holy and Dark elemental damage.
Certificate combinations for equipping any Certificate unlocked by Magician, Illusionist, and Warlock.
|Number of Certificates||Combination Name||Description|
|2||Intelligence Increase||INT +2%|
|3||Magic Moon||Fire Bomb and Lightning Web damage increase by +10%|
|4||Demon Spell Master||Max MP +20%, M-Crit + 10%|