Defense (Class Type)
From Eden Eternal Wiki
Attack and Defend! This branch of classes is your front line in combat. Members of the tanks branch are heavily armored and come equipped with big, scary weapons. The Warrior, Knight, and Templar classes can also cast distracting spells, aiming the target's attention away from weakened enemies.
|Icon||Character Lv.||Skill Name||Type of Skill||Cast Time||Cool-down||Description||Duration|
|1||Deep Impact||Varies by weapon||Instant||3s||Increases P-ATK. If you deal damage while the Destroyer effect is on the target, you have a 15% chance to knock the enemy down.||3s|
|3||Destroyer||Varies by weapon||Instant||Instant||Inflicts damage every 2 seconds for 12 seconds and decreases the target's EVA. Stacks 3 times.||12s|
|5||Combat Cyclone||Varies by weapon||Instant||4s||Increases P-ATK and strikes all nearby enemies.||-|
|7||Declaration of Anger||Self-Buff||Instant||20s||Increases Malice caused by attacks and reduces the Physical damage taken.||30s|
|9||Provoke||Varies by weapon||Instant||8s||Increases P-ATK, distracting target to attack you. Also causes target to take additional damage for 6 seconds.||6s|
|Icon||Race||Req. Lv.||Skill Name||Type of Skill||Cast Time||Cool-down||Description||Duration|
|Human||45||Protective Shield||Buff||Instant||Reduce P-DMG received by the caster and party members within 15 feet -10% for 12 seconds.||12s|
|Human||60||Survival Scream||Healing/Knockback||Instant||Increases P-ATK. Heals the caster while knocking all enemies within 10 feet of the caster away.||12s|
|Zumi||45||Mechanical Healing Shield||Healing||Instant||20s||Heals the caster every 0.5s for 12s. 5% of canceling this ability when attacked.||12s|
|Zumi||60||Draw In||Buff/Debuff||Instant||Increases P-ATK. Pulls the target towards the caster, reducing their move SPD by 40%. No effect on bosses.||5s|
|Anuran||45||Shield of Swords||Self-Buff/Debuff||Instant||20s||Increases the casters EVA for 12s. When attacked, the enemy is inflicted with destroyer status.||12s|
|Anuran||60||Meteor Crash||Strike||Instant||8s||Increases P-ATK. Charges to and enemy while damaging all units in the targets path. Malice is increased.||Immediate|
|Ursun||45||Vanguard Roar||Buff||Instant||10s||Increases the HP of all party members within 15 feet for 30s.||30s|
|Ursun||60||Brotherhood Punch||Strike/Healing||Instant||Increases P-ATK. Damages an enemy while healing all party members within 15 feet.||Immediate|
|Halfkin||45||Aurora Shield||Buff||Instant||Reduce M-DMG received by self and all party members within 15 feet by 10% for 12s. Also reduces P-DMG taken.||12s|
|Halfkin||60||Victory Slam||Strike||Instant||Increases P-ATK. If the targeted enemy has less than 30% of max health, P-ATK and malice is increased an additional amount.||Immediate|
Main Article: Warrior
The Warrior is one of the first available classes in the game. Equipped with heavy armor and mighty axes, the warrior's sole objective is to finish the battle quickly and decisively, and with enough HP left to take on any remaining surprise enemies, if needed.
Main Article: Knight
The chivalrous Knight deftly executes swift sword strikes to overwhelm foes in single combat. Embodying great courage under pressure, Knights bravely dodge and block attacks. They view their immense fighting skills as a source of pride and accomplishment. Drawing on ancient magic, Knight can also cast a series of combat-boosting spells.
Main Article: Templar
A third tank class relies on faith in the gods to sustain him in battle. Not only do these tanks possess near endless stamina, they also unleash magical holy hell on their surroundings, making them a danger to heavy tanks and squishy casters alike.
Main Article: Dragon Knight
Dragon knights are a melee ranged class that uses spears. Possessing different dragon souls, Dragoons are able to harness the abilities of different dragons and display a variety of powerful skills. Not only do Dragoons brandish spears that are able to assault and sweep aside any enemies, they can also cover themselves with impenetrable dragon scales, resisting any fatal attacks.
Certificate combinations for equipping any certificate unlocked by Warrior, Knight and Templar.
- Two Equipped: +2% Strength
- Three Equipped: Deep Impact and Combat Cyclone DMG +10%
- Four Equipped: Shield DEF +50%, HP +20%