Archmage Skills

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Group: Novice Skills > Spellcaster Skills > Mage Skills > Wizard Skills / Necromancer Skills > Archmage Skills / Demonologist Skills

Contents

Offensive Skills

Fire Spells

Explosive Bomb
Adds one charge point, within a 5m radius of single enemy target, it will cause XXX points of magic damage and XXX points of fire damage.

firearrow_zpsa44651da.jpg Required Level MP Cost Cast Time Cool Down Price Damage
I 6620821.5104 gold.png 56 silver.png 42 copper.png1216 Magic Damage + 600 Fire Damage
II 7020821.5144 gold.png 43 silver.png 57 copper.png1273 Magic Damage + 630 Fire Damage
III 7426021.5211 gold.png 53 silver.png 96 copper.png1330 Magic Damage + 660 Fire Damage
IV 7826021.5271 gold.png 97 silver.png 40 copper.png1387 Magic Damage + 690 Fire Damage

Heat Strike
Adds one charge point, cause single enemy target XXX points of magic damage, XXX points of fire damage, and target may retreat and faint due to quake.

scorchstrike2_zpsd2c3d905.jpg Required Level MP Cost Cast Time Cool Down Price Damage
I 68150-8123 gold.png 57 silver.png 78 copper.png794 Magic Damage + 460 Fire Damage
II 72180-8183 gold.png 48 silver.png 86 copper.png830 Magic Damage + 481 Fire Damage
III 76180-8235 gold.png 80 silver.png 28 copper.png866 Magic Damage + 503 Fire Damage
IV 80180-8312 gold.png 12 silver.png 61 copper.png902 Magic Damage + 523 Fire Damage

Huge Draconic Fireball
Adds one charge point, within a 12m radius of enemy target, all enemies will sustain XXX points of magic damage and XXX points of fire damage, with a 50% chance of falling into Burn state.

draconicfireball_zps4dacf2b0.jpg Required Level MP Cost Cast Time Cool Down Price Damage Effect
I 66201310104 gold.png 56 silver.png 42 copper.png640 Magic Damage + 450 Fire Damage Burn state
II 70201310144 gold.png 43 silver.png 57 copper.png669 Magic Damage + 472 Fire Damage Burn state
III 74241310211 gold.png 53 silver.png 96 copper.png699 Magic Damage + 491 Fire Damage Burn state
IV 78241310271 gold.png 97 silver.png 40 copper.png728 Magic Damage + 513 Fire Damage Burn state

Scorching Storm
This finishing skill requires charges. After casting, all enemy units with a 12 meter radius of oneself will fall into a Burn state and sustain the following damage.

magma_zpsd726f7ec.jpg Required Level MP Cost Cast Time Cool Down Price 1 Charge 2 Charges 3 Charges 4 Charges 5 Charges Attribute Effect
I 662313-104 gold.png 56 silver.png 42 copper.png360760116015601960780 Burn state
II 742773-211 gold.png 53 silver.png 96 copper.png400850130017502200830 Burn state

Lightning Spells

Chain Lightning
Adds one charge point, will cause XXX points of magic damage and XXX points of lightning damage to a single enemy target, with a 75% chance of double attack.

lightningarrow_zpseb2558da.jpg Required Level MP Cost Cast Time Cool Down Price Damage
I 661561.51.5104 gold.png 56 silver.png 42 copper.png912 Magic Damage + 450 Lightning Damage
II 701561.51.5144 gold.png 43 silver.png 57 copper.png955 Magic Damage + 472 Lightning Damage
III 741951.51.5211 gold.png 53 silver.png 96 copper.png998 Magic Damage + 497 Lightning Damage
IV 781951.51.5271 gold.png 97 silver.png 40 copper.png1040 Magic Damage + 513 Lightning Damage

Enhanced Lightning Coil
After casting, within 6 meter radius, all enemies will receive XXX of magic damage and XXX lightning damage with a 25% chance of falling into Paralysis State.

lightningcoil_zpsce488cda.jpg Required Level MP Cost Cast Time Cool Down Price Damage Effect
I 68201-2123 gold.png 57 silver.png 78 copper.png654 Magic Damage + 460 Lightning Damage Paralysis State
II 72241-2183 gold.png 48 silver.png 86 copper.png684 Magic Damage + 481 Lightning Damage Paralysis State
III 76241-2235 gold.png 80 silver.png 28 copper.png713 Magic Damage + 503 Lightning Damage Paralysis State
IV 80241-2312 gold.png 12 silver.png 61 copper.png743 Magic Damage + 523 Lightning Damage Paralysis State

Magnetic Charge
Adds one charge point, will cause XXX points of magic damage and XXX points of lighting damage to a single enemy target, with 75% chance of causing target to fall into Exhaution State.

magneticcharge_zps13f0d88d.jpg Required Level MP Cost Cast Time Cool Down Price Damage Effect
I 70150210144 gold.png 43 silver.png 57 copper.png955 Magic Damage + 472 Lightning Damage Exhaustion State
II 76150210235 gold.png 80 silver.png 28 copper.png1019 Magic Damage + 503 Lightning Damage Exhaustion State

Judgment Bolt
Charges are required to cast this magic finishing skill. You can cause the following damage to a single enemy target, and make them fall into Stasis state.

judgmentbolt_zps107b35e2.jpg Required Level MP Cost Cast Time Cool Down Price 1 Charge 2 Charges 3 Charges 4 Charges 5 Charges Attribute
I 66173--104 gold.png 56 silver.png 42 copper.png5001050160021502700620
II 70173--144 gold.png 43 silver.png 57 copper.png5201090166022302800660
III 74207--211 gold.png 53 silver.png 96 copper.png5401130172023102900700
IV 78207--271 gold.png 97 silver.png 40 copper.png5601170178023903000740

Ice Spells

Freezing Bolt
Adds one charge point, will cause XXX points of magic damage and XXX points of Ice damage to a single enemy target with a 40% chance of enemies' Run speed and Evasion -40% for 5sec.

icearrow_zps9df81ba0.jpg Required Level MP Cost Cast Time Cool Down Price Damage Effects
I 6610411.5104 gold.png 56 silver.png 42 copper.png610 Magic Damage + 300 Ice Damage40% Enemies' Run speed and Evasion -40% for 5sec.
II 7010411.5144 gold.png 43 silver.png 57 copper.png637 Magic Damage + 315 Ice Damage40% Enemies' Run speed and Evasion -40% for 5sec.
III 7413011.5211 gold.png 53 silver.png 96 copper.png665 Magic Damage + 330 Ice Damage40% Enemies' Run speed and Evasion -40% for 5sec.
IV 7813011.5271 gold.png 97 silver.png 40 copper.png693 Magic Damage + 345 Ice Damage40% Enemies' Run speed and Evasion -40% for 5sec.

Arctic Grip
Adds one charge point, cause single enemy target XXX points of magic damage, XXX points of ice damage, and Immobility. Evasion -30% at II and above.

arcticgrip2_zps9ddbc9f6.jpg Required Level MP Cost Cast Time Cool Down Price Damage
I 68150-8123 gold.png 57 silver.png 78 copper.png794 Magic Damage + 460 Ice Damage
II 72180-8183 gold.png 48 silver.png 86 copper.png830 Magic Damage + 481 Ice Damage
III 76180-8235 gold.png 80 silver.png 28 copper.png866 Magic Damage + 503 Ice Damage
IV 80180-8312 gold.png 12 silver.png 61 copper.png902 Magic Damage + 523 Ice Damage

High Freezing Burn
Adds one charge point, will cause XXX points of magic damage and XXX points of Ice damage, with a 40% chance of falling into Freeze state.

freezingburn_zps26a3b29c.jpg Required Level MP Cost Cast Time Cool Down Price Damage Effects
I 66150-12104 gold.png 56 silver.png 42 copper.png912 Magic Damage + 450 Ice DamageFreeze State
II 70150-12144 gold.png 43 silver.png 57 copper.png955 Magic Damage + 472 Ice DamageFreeze State
III 74180-12211 gold.png 53 silver.png 96 copper.png998 Magic Damage + 491 Ice DamageFreeze State
IV 78180-12271 gold.png 97 silver.png 40 copper.png1040 Magic Damage + 513 Ice DamageFreeze State

Sleeping Ice

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This finishing skill requires charges. After casting, all enemy units with a 10 meter radius of oneself will fall into a Sleep state and sustain the following damage.

sleeping_zps06b30ae8.jpg Required Level MP Cost Cast Time Cool Down Price 1 Charge 2 Charges 3 Charges 4 Charges 5 Charges Attribute Effect
I 702312-144 gold.png 43 silver.png 57 copper.png2004507009501200720 Sleep state
II 802772-312 gold.png 12 silver.png 61 copper.png22050078010601340800 Sleep state

Other Skills

High Teleport
Cast this magic skill on oneself to able to teleport anywhere within a distance instantly.

highteleport_zps7a44e80c.jpg Required Level MP Cost Cast Time Cool Down Price Distance
I 661200.16104 gold.png 56 silver.png 42 copper.png16 meter
II 761200.16235 gold.png 80 silver.png 28 copper.png18 meter

Debuff Skills

Element Emanciation
Target's element (fire, ice, thunder) resistance is lowered, and increase Magic Critical Damage for 30 sec.

element_zpsee576014.jpg Required Level MP Cost Cast Time Cool Down Price Effect Effect 2
I 611501366 gold.png 93 silver.png 23 copper.png-35% element resistance+20% Magic Crit Damage
II 641501388 gold.png 18 silver.png 85 copper.png-40% element resistance+25% Magic Crit Damage
III 6815013123 gold.png 57 silver.png 72 copper.png-45% element resistance+30% Magic Crit Damage
IV 7218013183 gold.png 48 silver.png 86 copper.png-50% element resistance+35% Magic Crit Damage

Magic Block
After casting, single enemy target's M-Def and Max MP will be reduced.

magicblock_zps7feab865.jpg Required Level MP Cost Cast Time Cool Down Price Effect
I 66150310104 gold.png 56 silver.png 42 copper.png-53% M-Def and -25% Max MP
II 74180310211 gold.png 53 silver.png 96 copper.png-55% M-Def and -30% Max MP

Buff Skills

Astral Precision
For a Magic Termination skill that requires charges, after casting it can increase oneself's Casting speed and Hit while the skill is active.

astralprecision_zpsedd071f8.jpg Required Level MP Cost Cast Time Cool Down Price 1 Charge 2 Charges 3 Charges 4 Charges 5 Charges Effect
I 70173--144 gold.png 43 silver.png 57 copper.png12 seconds16 seconds20 seconds24 seconds30 seconds +55% casting speed and +30% Hit
II 80173--312 gold.png 12 silver.png 61 copper.png12 seconds16 seconds20 seconds24 seconds30 seconds +55% casting speed and +31% Hit

Astral Fusion
For a Magic Termination skill that requires charges, after casting it can increase oneself's Magic Critical Hit rate and Damage from Magic Critical Hit.

astralfusion_zpsf69590e5.jpg Required Level MP Cost Cast Time Cool Down Price 1 Charge 2 Charges 3 Charges 4 Charges 5 Charges Effect
I 70173260144 gold.png 43 silver.png 57 copper.png12 seconds16 seconds20 seconds24 seconds30 seconds +75% MCritc and +25% MCritc Dmg
II 76173260235 gold.png 80 silver.png 28 copper.png12 seconds16 seconds20 seconds24 seconds30 seconds +75% MCritc and +26% MCritc Dmg


After casting, players can increase max MP value, lasting for 10 minutes.

muse_zpsa59c344a.jpg Required Level MP Cost Cast Time Cool Down Price Effect Duration
I 611203266 gold.png 93 silver.png 23 copper.png+10% Max MP10 minutes
II 6612032104 gold.png 56 silver.png 42 copper.png+15% Max MP10 minutes
III 7214413183 gold.png 48 silver.png 86 copper.png+20% Max MP10 minutes
IV 7814434271 gold.png 97 silver.png 40 copper.png+24% Max MP10 minutes

Gravity Barrier
This is a magic cast on oneself; all damage received -50% and will not sustain Physical or Magical Critical Hit while the skill is active.

gravitybarrier_zps5125213a.jpg Required Level MP Cost Cast Time Cool Down Price Duration
I 66100-30010 gold.png 0 silver.png 0 copper.png30

Party Buff Skills

Scorching Touch
Able to cast team skill to oneself and teammates in the same scene with the effect +Fire Resistance; when attacking enemies there a Chance of rendering target in Burn State after casting. Persons leaving the team or teammates in a different scene will lose the skill status. Only one team skill can be used by the same caster at any given time.

scorchingtouch_zps66b1bd41.jpg Required Level MP Cost Cast Time Cool Down Price Fire Resistance Effect
I 7419346211 gold.png 53 silver.png 96 copper.png+1410% chance to Burn state
II 8019346312 gold.png 12 silver.png 61 copper.png+1611% chance to Burn state

Lightning Magic Shield
Able to cast team skill to oneself and teammates in the same scene with the effect +Thunder Resistance; when sustaining damage each time, there is a Chance of rendering attacker in Slow State. Persons leaving the team or teammates in a different scene will lose the skill status. Only one team skill can be used by the same caster at any given time.

magnetparty_zps5c477efb.jpg Required Level MP Cost Cast Time Cool Down Price Thunder Resistance Effect
I 7419346211 gold.png 53 silver.png 96 copper.png+1410% chance to Slow state
II 8019346312 gold.png 12 silver.png 61 copper.png+1611% chance to Slow state

Glacial Mirror
Able to cast team skill to oneself and teammates in the same scene with the effect +Ice Resistance; when sustaining damage each time, there is a Chance of rendering attacker in Freeze State. Persons leaving the team or teammates in a different scene will lose the skill status. Only one team skill can be used by the same caster at any given time.

glacialmirror_zps34642803.jpg Required Level MP Cost Cast Time Cool Down Price Ice Resistance Effect
I 7419346211 gold.png 53 silver.png 96 copper.png+1410% chance to Freeze state
II 8019346312 gold.png 12 silver.png 61 copper.png+1611% chance to Freeze state

Common Mage Skills

Erosion Magic Arrow
Adds one charge point. Will cause XXX points of magic damage to a single enemy target, reduces target's MP by 600.

magicarrow_zps48ac2087.jpg Required Level MP Cost Cast Time Cool Down Price Damage
I 681501.51.5123 gold.png 57 silver.png 78 copper.png1334 Magic Damage
II 781501.51.5271 gold.png 97 silver.png 40 copper.png1486 Magic Damage

Mysterious Cannon
Finishing skill that requires charges. All enemies within a 10 meter radius of target will be rendered dizzy, and sustain the following damage.

cannon_zps5756347d.jpg Required Level MP Cost Cast Time Cool Down Price 1 Charge 2 Charges 3 Charges 4 Charges 5 Charges Effect
I 68231--123 gold.png 57 silver.png 78 copper.png6501400215029003650 Dizziness
II 78231--271 gold.png 97 silver.png 40 copper.png6701450223030103790 Dizziness

Huge Toxic Cloud
All enemies within a 15 meter radius of the caster will sustain XXX points of magic damage.

toxiccloud_zps24c2a6fe.jpg Required Level MP Cost Cast Time Cool Down Price Damage
I 68201-6123 gold.png 57 silver.png 78 copper.png934 Magic Damage
II 78201-6271 gold.png 97 silver.png 40 copper.png1040 Magic Damage

Reinforced Prison of Dancing Blades
All enemies within an 8 meter radius of target location will be rendered immobile and, while the skill is active, sustain XXX points of magic damage every 2 seconds. Targets may not be healed while skill is still active.

prisonblades_zpsa8e4eb07.jpg Required Level MP Cost Cast Time Cool Down Price Damage
I 70150310144 gold.png 43 silver.png 57 copper.png300-320 Magic Damage
II 80150310312 gold.png 12 silver.png 61 copper.png350-370 Magic Damage

Destructive Blade
Reduces an enemy target's standard attack by XXX points.

destructiveblade_zps4b7204fd.jpg Required Level MP Cost Cast Time Cool Down Price Effect
I 68150-20123 gold.png 57 silver.png 78 copper.pngReduce 180 Damage
II 78150-20271 gold.png 97 silver.png 40 copper.pngReduce 200 Damage

High Mana Shield
Protects a friendly target. Reduces magic damage sustained by XXX points, and critical hit damage sustained by 100% while the skill is active.

manashield_zps8700b8d7.jpg Required Level MP Cost Cast Time Cool Down Price Effect
I 681201.530123 gold.png 57 silver.png 78 copper.pngReduce 650 Magic Damage
II 781201.530271 gold.png 97 silver.png 40 copper.pngReduce 1050 Magic Damage

General Fourth Job Skills

The following skills are obtained by all classes at 66.


Stimulate the entire body; Attack and Magic Attack +20%. Attack speed and casting speed are also enhanced for 15 seconds.

potential_zpsd0b3d226.jpg Required Level MP Cost Cast Time Cool Down Price Effect Effect 2
I 6686-600104 gold.png 56 silver.png 42 copper.png+20% Attack
+20% M-Attack
Casting Speed + ??%
Attack speed + ??%


Instant cast skill. Run speed +100% for 8 seconds. Energy reset to zero, attacking breaks effect.

escape_zpsb313cb7c.jpg Required Level MP Cost Cast Time Cool Down Price Effect Effect 2
I 6686-180104 gold.png 56 silver.png 42 copper.pngRunning speed + 100%MP set to 0
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