Archmage

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Group: Novice > Spellcaster > Mage > Wizard / Necromancer > Archmage / Demonologist

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Once a Wizard reaches Lv65 they're able to upgrade their class into Archmage. This transformation unlocks an improved and upgraded skill-set, as well as introduces a few new skills.

Contents

Becoming an Archmage

Once Wizards reach Lv65, they can advance on to Archmage.

Advantages

  • Truly Deadly Nuker: Archmages have various powerful skills, which makes them have more violent magic attacks.
  • Buffs and Debuffs: As you advance to Archmage, your Buffs and Debuffs become more versatile and fearful.
  • Able to One-Hit-Kill Opponents: An Archmage's M-Crit can reach a certain point in which one will be able to 1-hit kill its target. (Buffs & Debuffs make it easier to do so)
  • DPS (Damage Per Second): Archmages have the highest M-Attack of the game. This allows them to kill certain mobs faster than any other class.
  • Survivabilty:Even though Archmages are the weakest class when it comes to defense, they have certain skills which allow them to survive when facing tough opponents/difficult situations.

Disadvantages

  • Fragile: Very vulnerable to physical attacks.
  • High MP Cost: Its skills use High MP.
  • Not capable against debuff-using Bosses: Some bosses can silence and seal. These make the Archmage almost useless and takes a long time to kill boss. (Except Exhaustion.)


Skills

Talents


Mastery System

Crafting - Weapons and Armor

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