I generally don't post in these threads, however, I'll make an exception this month.
First, I rated it either a 1 or a 2 - I can't remember. It's been a policy of mine to do this for the past few months since the administration is killing a particular game, but I was a bit too apathetic to post any special note about it(one member in particular is actually the cause of this - one GMTankGirl, for loads of pretty unsavory dealings in the past).
Now for the actual criticism.
Last night(12/29/09) in particular was a bad night. One particular game hosted here, Dream of Mirror Online, went down for maintenance. Nothing inherently bad about this, but it was so horribly handled.
First, generally, when maintenance actually starts there's generally a new thread(which is kept to notify if the server is up or down) - this never happened. The original maintenance thread(which is used to announce the time of the mainta) was kept as the primary thread. Not all that big of a deal, except when the servers did
come back up it wasn't announced, which surmounted into a large... cluster**** is the only term I can think of to really describe it. Not only were there no GM's around to actually tell people what was going on on the forums for hours, but there was a grand total one GS even on to direct people to not log in until it's deemed "safe." And the patch is... Pretty buggy to say the least.
I'm not exactly sure how that can be deemed acceptable in any way, but there's even a bit more.
One of the common gripes about the patch is a really simple thing - the .ini file the game reads for skin/hair colors was edited in the patch. If you know anything about what files are actually packaged and what the game even does to operate, this is a pretty easy thing to realize with the described issues.
Here's the fun part though. GMTankGirl has, instead of actually describing what's actually the problem
, been telling people to update graphics drivers and to reinstall them, etc(as can be seen here
. My biggest objection to this is... well, it's obviously not the issue(and drivers will never be an issue for something that suddenly pops up after a patch like this, particularly when it effects every single person on every single machine
But there's another issue with it, on a large number of prebuilt machines(which I'm assuming a very large percentage of users are using) it's generally a rule of thumb that if you have drivers that work, don't update them
. Doing so could actually cause a large number of problems. First and foremost is actually updating to a driver that's incompatible with actually running the game you want to play(an example - I have a laptop that if I were to update video drivers for I wouldn't be able to run any games on it at all, because of incompatibility issues). But even more, in some cases updating drivers could potentially create an unstable system(for a multitude of reasons, two possible ones are just simply bad drivers and the other is installing incorrect drivers).
I can go on with this, but it's pretty much feeling like beating a dead horse.
Anyway, I actually made a post detailing the real
issue and included instructions of a fix(which was simply just replacing the problem file with one from the previous patch
). It was edited and replaced with an excerpt of the ToS. This was actually understandable to a point, it's just that there've been countless other occasions where a simple fix of the same nature has not only been posted by others but also openly accepted by the staff and stuck for easy access/are very commonly referenced
(An example of the last statement in the game was the trade channel/whisper color, the "unofficial" fix that has been posted and referenced to was simply changing the color code of the fonts so the two could be distinguished better)
But whatever, I'm done with helping the DoMO community in any regard at this point. A large number of friends and myself were already pretty unfairly chased away in the past, but this was the true last straw for me.
And with that wall of text, I'd like to bid you all good day.