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kionadark

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kionadark
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PostedNov 29, 2009 7:41 pm
dude797 wrote:
Hmm, I guess the parties I've been in just had different tactics. No one seems to AoE, rather everyone goes into a free for all frenzy killing everything that moves.

Honestly, since we only have 2 AoE skills, I'd imagine it would be slower. Guess I'll give these tactics a try for OB. This was the purpose of the guide, give everyone options and new ideas!

Keep em coming!  


I'm definitely making my pally again on OB. If you want help with testing anything when it opens, I'll be more than glad to. I hate writing class guides, I store it all in my head lol. One thing I'm really curious about is how much int effects us, and whether its good enough to actually stack a bit, as well as if its plausible to make a healer pally, rather than tank, with the right gear, though I doubt it would be powerful enough to be worth it.
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Animarelics

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Animarelics
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PostedNov 29, 2009 8:14 pm
From my understanding Healing is Hardwired so you can't really raise it. I did try int food and it seemed like my healing went up a few numbers but nothing of mention. I tried a Healer build using Will which increases the energy pool. I have healed PC, CM and off healed in DT.

To make a healer type you need to get gear with ALOT of slots to slap in Will which means constantly making gear over and over again which imo is a waste of time.

adica

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adica
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PostedNov 29, 2009 8:24 pm
Animarelics wrote:
I agree it does seem like a forced pally guide.

Anyways I Can add something from my Experience to 40

Weapons

Swords= Fast good for PvE
Maces = Stuns good for PvP

Slotting gear

Wisdom= more Energy
Vitality = more HP

Why not Strength or Agility ? it's not our job to DPS it's to hold aggro and Outlast opponents. Maybe if I made a set for PvP then yes but having more energy means less potting and more HP means less healing.

For holding aggro on one mob I normally use Holy grenade(HG) to pull after applying hot blooded surge(HBS) then edge of Righteousness(EOR) then Shield bash(SB) Strike of (SOJ)justice. I rinse and repeat. while on bosses applying armor Cracking strike(ACS) keeping up perfect defense (PD)and I also use shield of thorns(SOT).

For multiple mobs I apply HBS+ EoR then Pull with HG then go in with Terra Ripple and or whirlwind chop. I also use a malice skill on at least every mob to ensure I can pull them back if they wander which they normally don't if the party follows my lead on Targeting  


Totally agree on this , I did not mention , but all shocket i had were on vit
Also matk DOES NOT add to healing ammount , most of people are misunderstaning this . Heal have a set ammoun , and that's it , matk DOES NOT come into play in calculating healing done , like i mentioned in another thread about clerics cast few heal whit you gear on , then cast few naked you'll notice no difference .
But matk add to the magic part of same of our meele skill , beside HG ofc , so also hammer maybe be a good choise , i simply choosed sword as weapon like the talent combo seems a little more suitable whit the tanking , gonna give them a shot in OB anyway

dude797 wrote:
Hmm, I guess the parties I've been in just had different tactics. No one seems to AoE, rather everyone goes into a free for all frenzy killing everything that moves.

Honestly, since we only have 2 AoE skills, I'd imagine it would be slower.  


Aoe'ng in istance is just faster grab a full room then kill it , sure pally only got 2 aoe skill but you're not the one that need to kill the hoard of mob , just to hold them , and you're done .

ibndjahd

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ibndjahd
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PostedNov 29, 2009 10:07 pm
Great guide!

Here's my two cents, Strength adds to shield block, So I prioritized Vit, Str, and Wil.

As far as groups pulling mobs off me when tanking, if they want to lay into them so much I loose agro then they can tank them. I always jut tell them exactly that and if they die then they tend to just attack my target.

I was wondering about the +magick attack and healing issue, thanks

As far as weapon agro goes I do believe it's damage based but I also thing that it could be possible attack speed may come into question which is why I went swords. I used hammers only for dps ie big 2h with nice + magic attack. But I was able to grind better going sword and board only using pots as heals as I took very little dam and could just go on a killing spree beating fear into the werewolves.

As far as gear goes it is my opinion that crafted is superior to blues as the set bonuses especialy the class specific Paladin ones are meant for tanking like a madman

Corinthian 39 Paladin

dude797

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dude797
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PostedNov 29, 2009 10:29 pm
Ok made a few edit to guide.

1. Added a new section called "Other Paladins Suggest" where I quote good advice given in comments found later on the this thread.

2. Added a bit more information to the Equipment Section, highlighting what armor you should be using.

dude797

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dude797
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PostedDec 10, 2009 10:42 am
Sorry for double posting, but thought you all would like to know I've revamped the entire guide, adding my new experience based on more hands on time with Paladins.

Give some feed back as to whether the guide as a whole is now better or worse.

IostCia

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IostCia
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PostedDec 10, 2009 11:05 am
Theres an area in the forums for guides like these, great job though.

dude797

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PostedDec 10, 2009 8:04 pm
i know lost cia, but at the time of the original writing, there was only general discussion forums. Maybe a mod can do me a solid and move this to the self help section.

xevire

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PostedDec 11, 2009 9:41 am
here's what I do for grinding..
1.I equip the strongest 2 hand weapon I can get
2.get the talent for making 2 hand damage stronger and get the reduced damage talent
3.showdown banner then hit each monster with charge adding skills (1 hit per monster)..up to 5 monsters
4.whirlwind chop then terra ripple(they are usually already dead after that).This works on monsters 1 level above your level and below
5.then heal and repeat 3 and 4

*for those 2 aoe skills for paladin.I think, since it's just a one time use of each skill,you should do the maximum damage you can do and that's by equipping 2 hand weapons

dude797

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dude797
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PostedDec 11, 2009 9:53 am
xevire, i can do exactly the same thing with a shield and sword. Early on in the game this isn't really a problem.

End game however, there are class specific Orange 2 hand weapon for zerkers and none for pallys. So you will end up using green or blue 2 hand weapons. Since we know blue and greens aren't that good as Orange, and are harder to find / cost more to buy them than to craft your own gear, using a 2 hand on a pally would eventually put you at a disadvantage.

Again, this is just my advice, feel free to do what works best for you.

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