I read up to page 17. I'm sorry I didn't read it all the way through, however the conversation was growing redundant.
I agree with the handful of people who said there's nothing we can do about it but stop people from buying gold from gold sellers by posting messages about not buying from gold sellers where people could see.
Like how most games have a little cutesy prolouge telling you that your player is supposed to help save the world or walkthrough in the beginning so you get the hang of the basics of the game, just add a window that pops up or something that's short, simple and tells people not to buy from gold sellers. Listing about three reasons why gold sellers are bad might help too.
By the way, to those who have had the idea of setting a level limit to trading, I thought of the idea too! And thought it was a brilliant idea! Until I remembered plenty of posts here mentioning power leveling. Wouldn't power leveling be able to circumvent the level limit?
About gold sinks: sounds like a good idea to me. So where can we stick more of them in?
If I sound like an imbecile, I blame this on my lack of experience.
Unfortunately, buying gold from 3rd parties for the games that the victims play, is not something that is very easily gotten rid of. Hackers are always as fast, if not faster, than security countermeasures.
However, here at Aeria, from what I can see, people buying gold is limited to a small percentage, and they always pay the piper for doing so (in one way or another.) For the most part, it's very much so common knowledge (even to the people here that do decide to buy it, for the most part.)
There's a rule of thumb for being a member of the Aeria community that stays out of trouble: "When in doubt, ask. When in more doubt, ask a GM through RT."
Gold sinks are also limited to the games themselves, and it's up to the developers to put them in, should they so choose. However: Using it as a countermeasure to gold buying may only increase the number of incidents, because people may begin to think it's ok. A gold sink should be implemented as a natural countermeasure to the game's natural economic state. Not as a means for gold buyers to continue.