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XRedThunderX

Rank 5
XRedThunderX
Joined
21 Jul 2009
Posts
4458
Location
Vienna Austria
PostedNov 24, 2009 3:28 am
JonGhost wrote:
They never get destroyed, persay... They just go to 0/0 durability and then you can't use it unless you use the Item Mall repair hammer.  


I am not sure about that. I think my weapon got broken like at least 5 times before it reached +5 but i could always repair it there with that one hammer button ... well ... it costs quite an amount though -_-


Btw. how come one of the weapons on the screenshots is glowing white while the other is looking like fire o.o

And i love the upgrade effects in this game! When you upgrade your weapon at least to +5 its glowing white and is looking fine but when your weapon also has slots and you put some stuff in it your weapon will glow red and when you combine both its glowing red with white lightnings which i just love <3 It just fits my Name Razz

Sincerely,

Red

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JonGhost

Rank 5.2
JonGhost
Joined
20 Feb 2007
Posts
16075
Location
Colorado United States
PostedNov 24, 2009 3:55 am
Well, to me, broken means gone forever, won't ever come back.

If you upgrade to +5, they get the white glow, which I think you figured out. And then two fire resonance stones gives you the fire effect.

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XRedThunderX

Rank 5
XRedThunderX
Joined
21 Jul 2009
Posts
4458
Location
Vienna Austria
PostedNov 25, 2009 7:33 am
Resonance stones = the stones i put into slots?

Until now i only had a red glowing when i put something into a slot. What kind of resonance stones are there?

Sincerely,

Red

synxz001

Rank 0
synxz001
Joined
24 Nov 2009
Posts
100
Location
Mexico
PostedNov 27, 2009 12:00 pm
Can resonance stones be removed from weapons and armor?

Tanarin

Rank 2
Tanarin
Joined
17 Feb 2009
Posts
577
Location
United States
PostedNov 27, 2009 1:11 pm
Only via an AP item we don't have yet.

Liddokun

GameSage: Aura Kingdom
Liddokun
Joined
22 Feb 2008
Posts
3141
Location
San Francisco United States
PostedNov 29, 2009 9:19 pm
Updated to latest data.

Axiaz

Rank 0
Axiaz
Joined
19 Jan 2009
Posts
4
Location
Kalamazoo United States
PostedNov 29, 2009 9:28 pm

Enchanting

Your guide is for fortification not enchanting
Fortifying your weapon adds the +1, +2< etc...
Enchanting your weapon you have to use resonance stones.

grayrhino

Rank 0
grayrhino
Joined
13 Dec 2006
Posts
33
Location
Toronto Canada
PostedNov 29, 2009 9:40 pm
Here is what i ended up w/ at the end of CB:

+6 w/ 4 stones

skaix

Rank 1
Joined
18 Nov 2007
Posts
215
Location
United States
PostedNov 30, 2009 9:08 am
I wouldn't mind the failure rates so much if the repair rates weren't so outrageous. Not to mention the clovers didn't seem to make much of a difference. So what do we have? High failure rates, High repair costs and "Enhancement" Items that doesn't seem to be effective. At least one of these elements needs to be adjusted in the players favor for some semblance of fairness. (IMO)

shokwavez

Rank 0
Joined
22 Aug 2009
Posts
13
Location
United States
PostedDec 10, 2009 3:26 pm
JonGhost wrote:
You need 2 or more resonance stones for a 1H weapon to get a glow. 4 or more for a 2H weapon.  


Ok so let me just get this straight. I figured what this guy said ^^^
But do they need to be all of the same kind of stones to glow the certain color you want?

1. For example, 4 Speeding Wind stones to make it green.

2. Or can you like just have one speeding wind, and the rest can just be like Growth Resonance stones (+2% mag. Crit). and still glow green?

So my question is, do you need one of the kind? or do all the slots have to be the same kind of stone to make it glow the precise color?

@____@
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