xybolt wrote: |
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lol there are great ideas...
but i have a remark about the "water wall".. there will be some mages and pagans that will run away looking for a water place to use this spell
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true but that will probably make the pvping more dynamic 'cos a mage on his/her own is an easy target! even with this kinds of buffs. that was my main reason to discribe two type of shields.
xybolt wrote: |
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Or, a good exemple is the blessian forrest (PvP20-30 area) the pagans can enter the base and they can use the lake in the AoL base to kill and selfprotect what makes them very irritating...
i don't have problems with intruding in bases but don't make those too overpowered that they can get 'easy kills'
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Again it is up to the defences of your own fraction becau se the water wall will not protect from ranged attacks and other magic attacks.
xybolt wrote: |
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and one more thing... about the envirronment to get faster spell... i think it's very hard to create a program about this cos in fact the programs are same and a fighter will have those speedies too if they're using earth weapon... maybe possible, but very hard to create a program about it
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lol should be nice but : *IF*(ele=true;
earth-spell=true;texure{x}=true) than (earth spell-timex0.7)
if this is possible it will only work when an earth spell is casted.
and if just an ele trigger faster atacks-speed it will still not be a reason for mages to have any advances of it.
ik weerleg je commentaar niet om tegen je in te gaan X dat is niet mijn bedoeling. ik heb gewoon een dissusie opgestart aan de hand van wat ideeen.
i'm not trying to piss you off X that isn't my intension. i've just started an discussion bassed on my ideas.
