Author Message

OSUBeaver

GameSage: Forum
OSUBeaver
Joined
06 Nov 2007
Posts
10297
PostedJul 15, 2009 9:53 am
benoitremy74 wrote:
moi je propose un mode deatmatch humain contre loups garoux ca peut etre bien
et aussi un mode defence human qui doit defendre une forteresse et les loup envahisse HAHAH  


He proposes a deathmatch mode where it's humans against wolves - I like the idea Smile

He also suggests a mode where the humans defend a fortress agains an invasion of wolves.

Just plain Beaver now.
Advertisement

Sir_Shaggy

Rank 0
Joined
13 Jul 2009
Posts
9
Location
United States
PostedJul 15, 2009 5:41 pm

Wolf vs Wolf

Wolf conquest with no humans
I would like to see another Wolf conquest mode, go full wolf on wolf. No humans. Would be interesting to say the least.

Let all the wolves fight it out with no human projectiles Wink

Aub24

Rank 0
Joined
15 Mar 2009
Posts
5
Location
United States
PostedJul 16, 2009 12:17 pm

Re: Game Mode Suggestions

Suggestions Related to Game Modes should go here.
im really hopeing you could make a ctf mode

OSUBeaver

GameSage: Forum
OSUBeaver
Joined
06 Nov 2007
Posts
10297
PostedJul 16, 2009 1:09 pm

Re: Game Mode Suggestions

Suggestions Related to Game Modes should go here.
Aub24 wrote:
im really hopeing you could make a ctf mode  


"capture the flag"?

Just plain Beaver now.

codename09

Rank 1
codename09
Joined
30 Jun 2009
Posts
323
Location
United States
PostedJul 16, 2009 4:26 pm

Wolf tea, game mode

Leave none behind
There could be a wounded ncp somewere on the map. The human players have to go to the ncp
and protect him for a certain amount of time while the wolf team has to try and kill the ncp. Humans could spawn around the ncp, a short clip plays showing the ncp and one of your guys calling in for backup and then game start. Also no respawns once your dead your dead. I think it sounds pretty fun Razz

For the map it could be an old train stations, abandoned trains and buildings could provide cover for wolfs.

Limp_noodle

Rank 0
Limp_noodle
Joined
20 Jul 2009
Posts
86
Location
United States
PostedJul 21, 2009 1:10 pm
I like Codename09s idea, sounds nifty. It goes along the lines of what benoitremy74 was proposing as well.

I would like to see wolf vs wolf death match.

codename09

Rank 1
codename09
Joined
30 Jun 2009
Posts
323
Location
United States
PostedJul 23, 2009 7:47 pm
Limp_noodle wrote:


I would like to see wolf vs wolf death match.  


I second that motion.

bunnyphantom

Rank 0
bunnyphantom
Joined
17 Apr 2008
Posts
163
Location
Vancouver Canada
PostedJul 23, 2009 8:20 pm

Re: Wolf tea, game mode

Leave none behind
codename09 wrote:
There could be a wounded ncp somewere on the map. The human players have to go to the ncp
and protect him for a certain amount of time while the wolf team has to try and kill the ncp. Humans could spawn around the ncp, a short clip plays showing the ncp and one of your guys calling in for backup and then game start. Also no respawns once your dead your dead. I think it sounds pretty fun Razz

For the map it could be an old train stations, abandoned trains and buildings could provide cover for wolfs.  


+Karma for a great idea X_x

Limp_Noodle wrote:
I like Codename09s idea, sounds nifty. It goes along the lines of what benoitremy74 was proposing as well.

I would like to see wolf vs wolf death match.  

+Karma for a good idea aswell X-x

bunnyphantom

Rank 0
bunnyphantom
Joined
17 Apr 2008
Posts
163
Location
Vancouver Canada
PostedJul 25, 2009 9:47 pm
Hide and go Seek ^^. There's Humans (Seekers) And wolves (Ghost hiders). And if a human kills a ghost, then the ghost become a human (Or stays ghost) and looks for the rest of them.

Flyingbox

Rank 4
Flyingbox
Joined
05 Dec 2008
Posts
2792
Location
Drummonds, United States
PostedJul 26, 2009 12:22 pm
Rabbit... or that's a name for the mode.
One person is marked, everyone else in the match goes after that person to get points when they successfully kill the marked person.
Then the mark is either randomly given to someone else or to the killer.

There was also team rabbit with the same concept in mind.
Display posts from previous:   Sort by: