My old higher level guild dissolved a while back and not having the desire to compete on that level again, joined my wife's lower level one. I'm the highest level by far and so it's rare in guild brawls that I can find someone "my own size" to brawl with.
That didn't become a problem till now - I'm not getting any melons.
Anything that's 15-20 levels below me, no matter how hard I hit them I'm not getting melons - doesn't matter if I smack 'em with a full, take out 60k defense crew, or a lower level dungeon crew - scored 16 full attack wins on a someone 20 levels my junior and didn't get a single melon.
Believe it or not I'm not upset (as long as this is as intended and not me simply bugging or having lousy luck) as I've been wanting to see some anti-farming coding in this game for some time now.
If this is a first step then for the second I'd love to see an end to fairy farming - add some code to the game that requires a minimum amount of damage be inflicted or minimum amount of points be expended per attack in order to get it to count as a win.
Case in point, one of my guildies got shredded this last brawl with 743 kills inflicted on him. O_o
Putting an end to pixie farming and forcing players to use at least, say, 25% of their attack points per attack not only minimizes pixie farming, but it's also good for Aeria as it means that someone who could get off 30-40 pixie attacks per jug is only going to be getting 4 at most, meaning more money in jug purchases for Aeria - a win for everyone but the farmers.