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animagisity

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animagisity
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PostedJan 14, 2014 9:37 pm

Which subclass combo

do you think is better or worse?
I posted in general asking if there'll ever be a free reset when new class comes out
I wanted Grenadier + Archer

But just in case there isn't... I would need to choose a good combo.

So, anyone played any of the combos below want to share their experience?
So I can sorta compare which one works better or worse.

Grenadier + Wizard --- lots of slow
Grenadier + Gunslinger --- traps
Grenadier + Sorcerer --- HP steal?
Grenadier + Duelist --- high crit dmg
Grenadier + Bard --- heal?

PS: can you include your envoy path? (like did you go more crit or more dmg, etc)
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hanabimimi

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hanabimimi
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PostedJan 14, 2014 10:00 pm
Gren/Duel - Not very fun for me, I could only use my gren skills because if I attempted to use my duel skills, I'd usually die if it was a boss because I'm so squishy OTL (But those combo skills are so pretty *o*)
Envoy path was whatever got my to the combo skills fastest

Gren/Sorc - My current and I love it, sure my sorc skills are pretty much useless when a main sorc or a higher lvl subclass sorc comes along, but for the most part it's fun and flows well (Especially since my pties with friends don't have a main sorc Razz)
Envoy path is all the crit dmg, def, a bit of att + movement speed, and something else I can't remember

Gun/Gren (I haven't played Gren/gun, but I think the experience is slightly similar) - It works well, the combo moves aren't as cool looking as gren/duel, but honestly I don't think they're worth it LOL
Envoy path was basically the fastest ways to all the combo skills

animagisity

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animagisity
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PostedJan 15, 2014 12:02 am
Thanks for the builds.

so for Gren/Sorc envoy path, something like this?
(which can probably be used for other combos)



PS: this simulator could be improved, I actually have to use the Chinese SIM to see where the skills are, the icons makes it easier to see which path to go into, instead of having to place cursor on every single circle one by one to see what they are.

willywilliamrtx

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willywilliamrtx
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PostedJan 16, 2014 1:56 am
Gren/Duelist is actually really enjoyable for me.

1.Purple Lightning let's me increase my movement speed (kiting)
2.Whirling Dance + PL decreases the target's movement speed by 50%
3.Snowflower increases my next critical hit by 75%
4.Rocket Blade is great for creating distance if a mob is too close
5.Whirling Dragon is a great mob cleaner (with added crit rate through ultimates)
6.Don't use them, but cross slash and deadly wink are also easy DoT stacks

 photo monosiggy_zps0883bdcb.png

okm_freedom

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PostedJan 16, 2014 8:08 am
is it true that only gren/duelist can deal high crit dmg?

husseinshin

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PostedJan 18, 2014 2:46 am
snowflower ---> rocket blade= highest damage in the game...at lvl 45 i was doing 50k dmg on mobs...at level 49 i do around 18k damage on pvp with that single combo, sometimes 1 shot k.o players...

nightbringer09

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PostedJan 18, 2014 3:33 am
husseinshin wrote:
snowflower ---> rocket blade= highest damage in the game...at lvl 45 i was doing 50k dmg on mobs...at level 49 i do around 18k damage on pvp with that single combo, sometimes 1 shot k.o players...  

fletchette turret +snowflower ---> rockect blade = highest dmg in game

nightbringer09

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PostedJan 18, 2014 3:34 am
okm_freedom wrote:
is it true that only gren/duelist can deal high crit dmg?  

its cuz of duelist skill which buffs the next crit atk to deal 0.75 more dmg. Any class can get crit dmg sigils, destroying sigils are best as they give +6 for your actual stats

Remnant001

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PostedJan 18, 2014 8:43 am
Gren/Gun: ulti skills sucks as it's oddly close ranged. you better have some serious defense and evasion to make full use of ultis since that's usually the time you use those. did i mention they also take long in cooldowns? one ulti skill doesn't do what the description does(it's the knockback/stun skill i think)

okm_freedom

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PostedJan 18, 2014 8:52 am
nightbringer09 wrote:
okm_freedom wrote:
is it true that only gren/duelist can deal high crit dmg?  

its cuz of duelist skill which buffs the next crit atk to deal 0.75 more dmg. Any class can get crit dmg sigils, destroying sigils are best as they give +6 for your actual stats  


all duelist combo skills is it require close quater with the mob/enemy players?

thus when choose duelist as subclass, does it means that grenadier had to get close inorder to deal high dmg?
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