Out of curiosity, why is melee damage considered nerfed, without considering the unfair stat buff for casters? What is the range of attack power being run by melee class here? Is the damage comparable to casters running the same magic attack power?
i.e Do 2.5k atk vs 2.5k magic atk deal the same damage (critical damage fluctuations aside) if DEF/RESIST number of target is the same?
a melee person, not wearing HT accessories, does less damage in canta and 1-15 than they do against the same oppoents in the battle zone or on other maps.
Magic damage is the same on all maps
On other maps resist effects the amount of damage a caster deals. not the case in canta and prolium or at least the difference is alot less pronounced on the pvp maps