What Is Path of Destiny?
It's similar to a board game where the main objective is to get to the last square (Ultimate Treasure)
It's a great way to earn gold, get hourly buffs (+10% ATK, +20% CRIT DMG, etc.) Playing Path of Destiny also gives you direct EXP, if you land on the right tiles. Path of Destiny can spawn monsters near your level range, and depending on what tile you landed on when they spawned, they can drop various items (4 Eternal Points, EXP +1% Charms, Crystal Cross Medal Packets, Thoughts/Will (They sell for money), etc.)
How To Play Path of Destiny
In order to play Path of Destiny, you must produce a Map of Destiny, which essentially is just the board. You can ONLY produce a Map of Destiny when you have at least 1 or more Adventure Points. You get these points by leaving the game on or just going around and doing stuff.
How are you suppose to move?
See the red box around Mobility? You can get Mobility Levels (same as Rolls) by killing monsters near your level ranges (0/2 Dungeons are a great way to farm these points so you can move). Each limited dungeon (0/2) near your level range SHOULD, but not always, give 1.5 Mobility Levels. Mobility Levels stop after you reach 10.
What's that Dice Tools List for?
It lets you change what you roll so you can land on what you want. It's really good because certain tiles spawn monsters that drop VALUABLE stuff when killed. After each Map of Destiny, it refills. However, Dice Tool Refill Bags can refill the tools that you already used in the same Map, refills ALL
, regardless of how many you used. They sometimes drop from monsters summoned by Path of Destiny. Only accessible on "Treasure Hunting - Unexpected Gains" tiles
That's how many rolls you can use to reach as far as you can into Path of Destiny before the Map vanishes and you have to produce a new one. Fate Dice is similar to Dice Tool Refill Bags as it adds 3 turns, NOT MOBILITY
to the Map. Only accessible on "Treasure Hunting - Unexpected Gains" tiles
How to Use the Fate Dice and Refill Bags?
The "Clover" Box. Place the Dice or Bag in and use it.
If you are leveling up, aim for the green tiles, they give you EXP-related bonuses.
If you are aiming to make quick Eternal Points and Cash, aim for the tiles that I highlighted. I cannot stress how god-like those tiles are. Make sure to hover over each of those tiles to make sure it has the effect you want.
Unexpected Gains -> You get Eternal Points/Crystal Cross Metals/EXP +1% Charms.
Monster Rampage -> 3 monsters appear and you kill them. They drop Alpaca Tokens, Path of Destiny Tokens (sell them to NPC), and Thoughts/Wills (Depending on which ones, they range from 1g ea to 5g ea, they drop in intervals of 10)
6 limiteds (0/2 Dungeons) will generally get you all 10 Mobility.
List of Buffs and Effects of Tiles (Credit goes to doc09 - wat's up doc) xD
These are the buffs I've seen on the PoD, as long as my other guildies.
Class Special Buffs
Great Warrior's Protection - Block increases +10% for one hour.
Great Knight's Blessing - Evade increases +10% for one hour.
Great Templar's Blessing - DEF increases +10% for one hour.
Great Dragon Knight's Protection - Parry increases +10% for one hour.
Great Thief's Blessing - ACC increases +10% for one hour.
Great Martial Artist's Protection - ATK SPD increases +10% for one hour.
Great Blade Dancer's Blessing - ATK increases +10% for one hour.
Great Samurai's Protection - CRIT DMG increases +20% for one hour.
Great Hunter's Protection - ACC increases +10% for one hour.
Great Engineer's Protection - CRIT increases +10% for one hour.
Great Ranger's Protection - Run SPD increases +10% for one hour.
Great Cleric's Protection - P-Healing and Healing increase +500 for one hour.
Great Bard's Blessing - Cast SPD increases +10% for one hour.
Great Shaman's Blessing - Recovers +66 HP every second for one hour.
Great Sage's Protection - HP increases +10% for one hour.
Great Magician's Blessing - Magic increases +10% for one hour.
Great Illusionist's Blessing - Cost of using magic decreases -20% for one hour.
Great Warlock's Protection - M-CRIT increases +10% for one hour.
Great Luminary's Blessing - ATK Rate increases 10% for one hour. (double hit chance)
Others (JP means CP, it's a typo from when they were doing localization)
EXP - Monster Invasion - A bad guy is coming this way!
EXP - Runaway Monster Rampage - 3 bad guys are headed this way!
EXP - Goddess's Blessing - EXP increases +10% for one hour.
EXP - Goddess's Blessing - JP increases +10% for one hour.
EXP - Unexpected Gains - You discovered an EXP Treasure Box.
EXP - Epiphany - You directly received Character EXP.
EXP - Practice Makes Perfect - You directly received Class EXP and JP points.
Money - Monster Invasion - A shady looking fellow wants to ask you for change.
Money - Runaway Monster Rampage - 3 shady-looking fellows come to mug you.
Money - Unexpected Gains - You discovered a Money Treasure Box.
Money - Accidental Discovery - You directly received the money.
Treasure Hunting - Monster Invasion - A bad guy is giving you the evil eye.
Treasure Hunting - Runaway Monster Rampage - 3 bad guys are giving you the evil eye.
Treasure Hunting - Goddess's Blessing - Treasure Drop Rate increases +5% for one hour.
Treasure Hunting - Unexpected Gains - You discovered a Treasure Box.
Costume Drops (Credits goes to Roachy
- Kinda wanna poke in TW, but flee)
Long Lost Mountain Fortress Tyrant Robe: Scoundrel's (only the ones summoned by Treasure Hunting squares though)
Long Lost Mountain Fortress Empress- Golden Tiger Stripe: Scoundrel's (only the ones summoned by Treasure Hunting squares though)
Long Lost Pirate Cutlass: Treasure Hunting - Unexpected Gains Treasure Box
Long Lost Dragon Horns: Secret Treasure (the reward chest at the end of a map)
Long Lost Gilded Adoration Sticker: Experience Treasure Box