Eidolon Simulator >>>> Eidolon expansion. 8 more Eidolons (unreleased) added.
Eidolon Simulator >>>>> Changed Eidolon names in skill data.
Eidolon Simulator >>>>> Changed the About This Eidolon section to what Aeriagames has in their version on the background of the Eidolon. This includes the unreleased Eidolons
*If you select any of the unreleased Eidolons, all skill information will say N/A and no picture of the Eidolon is shown just yet.
* Even though the Eidolon names were changed in the skill data, ACTUAL skill information (Description/Effect) were not changed yet!
Not the update you were looking for? Oh well, thats life. Not exactly easy to get this data and put it in the simulator and if it is easy for that "one guy," waiting on you to post all that information I need so I can copy / paste lolol.
Anyways, this stuff takes time and research. Ain't nothing like plopping in the WRONG information in the simulator.
For those Eidolons not even released on the TW version apparently*even though I don't have a picture of them, I can get one. Takes a little "time and research" to do that. However, in the long run, all the pictures of my Eidolons were going to look different in the simulator / wiki vs me just ripping them from the TW sites.
Why add these unreleased Eidolons to the simulator? Because it makes my job/life easier when they ACTUALLY come out. You can say the same thing about the classes in the game.
For example, I am going to add the following classes to the simulator:
Heh, I'm actually surprised to see they are going to add such a class (Scythe). I've been ********* about it my past years where the only MMO that really had it was FFXI and Vindictus. Like to see how that class plays out.
Anyways, when everything is set up and initialized by the simulator, that means all I have to do is just copy and paste my skill data over every time I want to make a "skill data" update and not have to mess with any other code.
In other words, it means I'm on the top of the game and if you're going to complain about "OMG, why did he add classes we don't have yet," then I will just tell you to live with it and make your own simulator without those unreleased classes.
Feels redundant to repeat this so many times so I'll just add that bit to the first post since 90% read the first post only. Then again............people who get to my site by other means than this forum thread have no idea lol.
So anyways, I just teased what v1.72 will have which is the addition of those two classes. I hope you know that by teasing that you know v1.72 will be nothing special either.
Think I need to take another 4 month vacation don't I? I'm sure people wouldn't mind
. Just disappear for a good while and come back and say "sup?" Just playin.