After skimming through your post & reading that line, I couldn't even be bothered to continue skimming through it. I will say that you clearly have not heard of the Whipper or Defender ultimate skills. Note under the debuff section of each screenshotted skills I've linked for you, both state Instant SP: -400...lol.
@3 no player has a power that drains enemy SP, but this person I call a hacker managed to do so - chew on that
also, I hadn't used the skills that you posted here, I hadn't used any ultimate whipper skills. so sorry, no. we got a hacking problem.
I have a solution to this issue, City of heroes started with 1 faction then they added the city of villains which made 2 factions, later they added the booster "city of heroes: going rogue" which allowed players who purchased the booster to slowly turn thier heroes into villains and villains into heroes.
it was a 2 step process that took no less than 4 days.
to complete the process a player had to complete special "allignment missions" you chose which version of the mission you would play: (for heroes) Hero or Vigilante, (for villains) Villain or Rogue.
by for example being a hero and completeing 10 Vigilante missions (max of 5 allowed in 20 hours) you would switch allignments to become a Vigilante which allowed you to not only keep playing on hero side but also visit villain side (however you could not get Villain side missions, but could play them if someone else started them, Also you could not enter PVP zones from villain side) As a hero if you completed 10 hero allignment missions you would get 1 Hero Merit Item, save up enough (around 30) and you could buy any 1 item from a special shop that carried all the (purple) Super rare stuff that you normally would have to wait for ever to get from drops or buy from the store.
For a Vigilante you can now complete 3 different types of allignment missions Hero, vigilante or Villain. completing 10 vigilante missions would give you 10 Reward Merits which with 100 to 300 you could buy normal level or Orange (rare) recipes.
Completing 10 Hero Missions would make you a Hero agian. completeing 10 Villain missions (PVP zone/ Cooperative zone only) would make you a full blown villain and force you to not be able to visit the Hero side maps any longer.
For Scarlet Blade we could do something similar, this way people would have the abbility to migrate from side to side thus no one side would be overpowering and if it is people could switch sides rather than be stuck on the loosing side where theres not many players..
So we have;
lets add 2 new allignments that you can only join later after being either RG or Free Knights first and reaching LV 20. at LV 20 you can accept special missions with 2 options 1 with good morals and 1 with bad morals like "kill the Free Knights scout in the bachtrian area of the swamp" you go and you bring thier health down below 1/4th then they talk to you
"please don't kill me I'm only here to protect the bachtrians" you are presented with 2 loaylty options "kill her as orders said" OR "let her go"
there will be two intermediary alllignments, Royal Loners and Rogue Knights.
every 2 days you can switch 1 allignment, you cannot go straight from RG to Free Knights or Free Knights to RG your need to go RG then RL then Free Knights, or Free Knights then RK then RG
switching allignments will not kick you out of your guild but you will not be able to visit your guild base if you become an opposing player. even guild leader status will not be revoked.
we should give reward items for completeing any form of allignment missions, and special shops in which you can use these reward items to buy special things. but you'll only get these reward items if you do 20 missions of one allignment type consecutively. and if you change allignments you'll loose all the reward items you gained as the former allignment but not the things you bought with them. (have the reward options be different on both sides)
why not also give special extra Skills based one which allignment you have switched to.