I have been reading Medic section for few days now and finaly decided to ask for some help/feedback
Like the title says, my medic is pure pve one, I dont intend to pvp with it (at least not yet, and when the time comes I will reskill for sure).
I am lucky enough to never have to solo, so my dungeon runs are me + a Punisher or a full party.
My build: http://sb.reyva.com/sim/ss#fodpxdmepgfmfsukwiykihjgechqssmavyu
Now to explain a bit why I took the skill's that I did
A Must skill's for me were: Healer's Kiss, Veil of Healing, Vital Enchantment, Eradicate, Veil of Offense and Veil of Critical.
With all of them maxed I was left with 4 points (well 5, but one point had to go to Restoration in order to get Vital Enchantment).
Best way to use those 4 points (for me atleast) was to take the skill's that are usefull even with only 1 point in them.
Deep Soul: 1 point for 100SP
Veil of Accuracy: 1 point for 10% acc (the reason I did not put all of the leftover points into this skil is that with each lvl it only goes up for 2% so the other skills looked like a better investment)
Shadowfoil: 1 point for 500 EVA
Enchanting Projection: 1 point for 300 Void/Ch-Eva 100 (this skill is one I also wanted to max, but there was just not enough points)
I read that people suggested against point spreading, but this is best I could come up with
It would be great to have an extra Medic with us in party, that has those Buffs maxed, but most of the time it is just me, so better something than nothing, right? D:
On the side note, I really hope we get skill point increase. Even if one was to completly ignore ATK skills, they are still limited big time.
Also, a SP regenration skill would be awesome as well
Thank you for reading and I am looking forward to feedback/ideas.