Had fun reading the story's two origin chapters? I hope you do. Before I can brace the story's main content itself, be painfully aware that I lack these things: the canon direction of this game's plot, the Free Knights and Royal Guards' extended plot, and more stages in the game for reference.
However, that aside I have decided to put my share of in-story weaponry which you might drool over~
Terrivia's weapon: Marblestream
Appearance: Hilt is 8 inches in length, made of alloy and nylon, encasing both the steel core and 4 Chakronic wires leading to the sword body's inlaid Chakra-amplifying materials. Pommel is a flat rectangular shape while the blade itself is 6 inches wide in total. The whole blade is black in color (with marble-like markings) but the cutting edges were smoothed to a sheen, with neon colored reflection due to Stardust finishing touches. The body of the blade has 3 embossed straight lines on both sides, lending to the sword's durability. The end of the sword is a basic triangular shape, with the pointing tip measuring up to 45 degrees. Minus the hilt, the total length of the sword is 5 feet (excluding hilt).
Description: Terrivia's first weapon, custom made by Vera's team as a present from Druba after surviving the one-year-training from Hard. The raw metal of the sword was made of poorly understood experimental 'Narak Formation' process, in which raw magma was harvested from below the Ark's munitions sector and forcefully compacted, chill treated and repeatedly heated and thawed into a basic blank. The blank was then refurbished almost entirely with state of the art enhancements to ensure both normal and Chakra enhanced uses can meet twice the standards of average Arkana weaponry performance.
Double duty grenade: HERP Grenade
Appearance: 6 inches long green canister, 1 and half inch wide with visible orange core. Trigger pin is located around the middle of the core, while one end of the grenade body is larger than the other to make the centrifugal force help the throwing distance.
Description: Employed by both Royal Guards and Free Knights human forces and Punisher Arkana, the name of the grenade is an acronym for Highly Explosive Red Phosphorous. Using the igniting chemicals to spark both the smoking reaction and the explosion mechanism, this grenade pushed the anonymous manufacturer to a position where its business opportunites can rival those of Genesis Corporation. The green parts of the grenade are fragmentation materials, therefore dealing shrapnel damage for a given blast radius. The explosion causes the smoke to disperse wide and thick, making the grenade ideal for indoor ops.
In times where humans' fighting abilities are far inferior to those of Arkana, this is one of the means for them to get even. This type of grenade had been, for better and worse, proven effective in many situations, and its reliability is second to only the Arkana-only Cybercluster Grenades.
Portable launching platform: PL-12
Appearance: 34 inches long launch tube with 2 pistol grips and a bell shaped exhaust port at the rear. The body of the tube is encased with wood like RPG-7. Nowadays, wooden chip replacements are used to replicate the material.
Description: After Russia had fallen like the rest of the world due to the Narak invasion, someone managed to preserve the spirit behind RPG-7, and made a spiritual successor model now known widely as PL-12, meant to avoid copyright backlashes when the first idea was RPG-12. What made the original RPG-7 successful was its versatility and overall performance which eclipsed its single-use-only counterparts, which costed more materials and production costs even though the performance was another issue. PL-12 maintained the versatility and ability to reload, while offering compatibility to launch the manufacturer-produced missiles.
The launch tube of PL-12 can launch rockets as is, but that's not the only option. With just a little extra penny, the launch tube can be fitted with firing control systems that can wirelessly control the trajectory and point of impact of missiles. The manufacturer's rockets and missiles all have the uniform protuding rocket motor, therefore the rate of fire is much more astounding with considerably fearsome accuracy on top. Other third and fourth party missile manufacturers took the cue and developed their own missiles to fit the PL-12 launch tube, which continues to see service in the Free Knights and Royal Guards war. It also remains till this day a weapon system all Arkana come to dread. HOWEVER, if the missiles happen to be aimed AT them instead of near them, their reaction times might enable them to just grab the missiles and break the missile in half, or shoot the missiles before they explode.