It would make sense if we would get the political system and a battleground to fight.
Alliance vs Alliance and Guild vs Guild battlegrounds should be instanced though, for the sake of different guilds or alliances being in war with guilds/alliances you declared piece with, but all fighting on the same battleground, does not make sense.
I'll agree to disagree there XD. It would make sense and for hardcore pvpers, and it would even be fun. However, Long term exposure to the same war would probably lead to some of the carebears putting up their toons and quitting. Instancing a war is disgusting to say the least, because it's another quality games have engineered to "contain and balance." While I am all in favor of balance, I am far from in favor of "contain." War should feel like war. Tense, Aggressive, and at Great Cost and Rewards.
Also, instancing wars would lead to overabuse of the fact you could declare everyone your enemy, or be bad players. Think about it. If GuildA were notorious arses who act adversely to everyone else, declares everyone else an enemy, will instanced (balanced) pvp teach them that being everyone's enemy is not in their best interest, or is having everyone else kick the living crap out of them going to give them that message.
That's part of the reason I brought up this idea. The separation of reputation from a guild/faction's ability to play and be proud and greedy, has always led to power players who get away with generally being bad people. For a guild like Requiem, who I personally believe are moral players for the most part, but gain a bad reputation merely through the shortcomings of their opponents, a system like this could be a double edged sword. Smart use would lead to players realizing perhaps, that Requiem is a good guild with good morals who does NOT want to be the thorn in everyone's side, and "traitors" for switching factions; Or, if they decided to go all out pvp, that would say the opposite to the community. And this goes for every guild in the game.
I mean, this is supposed to be a MMORPG. Where's the role playing if everything is civilized, and hidden away in an instance? Life, even a fake life, is not always fair.