Clay tables I agree, other than Player's choice, the tables are almost always the same ones we had the week prior, and the week before that, etc. This should be changed, because honestly, they're far from anything spectacular in my opinion. Further, (especially on Quill) the tables aren't worth the clays. Between rates, and the poor quantities, you can hardly justify throwing clays at tables anymore. In my case its get the daily then thats it. I mean, the Player's choice alchemy thread could be looked at the whole week for hints and help, and its not like people haven't tried to give feedback about the tables prior, so...
Same with tiers. They're copy-pasted it feels, and while thatís not an issue on its own, beyond diversity, if the complaints from the week prior are ignored, or the new table has more of what was not wanted, then how does that help anyone? It doesn't help the game, or the players.
I feel for a large part that Lance hasn't honestly put a lot of effort into learning the economies of any server, since most of the complaints have been from Ponchee players.
Honestly, at least Puffer listened and tried new things. Puffer threw suggested items in the tiers, tried new things. If we want all the stuff to get back on track Lance needs to start doing this. Stealing from Rants and Raves here, but, Just because people spend ap =/= they're happy, in some cases itís because they have to. Nor will the "they're satisfied" argument work here either since itís blatantly obvious they aren't.
No, things need to change before the hole thatís being dug becomes even deeper.
Touch on Quill a bit.
The price issue is in all honesty scarcity in my opinion. Fewer ap buyers+ bad tables, bad promos/tiers= Less spending, and selling and more hoarding.
Theres no quick fix to it, but a start would be promos people would be willing to spend more ap on, and clay tables people would want to use clays on.