Step 1: On your character UI menu (Defaulted Hot Key: C), select “Gear Upgrade” to open up your Gear Upgrade window.
Step 2: Place your new selected weapon or gear you want to level up into this field to setup attributes you like the piece to develop. The only attributes you can select are – Attack, Accuracy, Attack Speed, Critical Rate, Evasion and Parry. You cannot choose the same attribute twice. Once you’ve picked your attributes and confirm, these attributes will be permanently set to this equipment. There is a way to change your attributes but more on this later. Keep in mind that the only types of gear that can be upgrade are – head, body, waist, foot, and hand armor. 1H weapons, 2H weapons, and shields can also be upgraded.
You’ll see after confirming your selections, only those attributes will be increasing your character stats.
Step 3: Now go and hunt! Your equipment will only level if you have it equip on you, and you must be earning EXP for the monsters after killing it. Keep in mind that the order of selection matter, because the very top selection will get the strongest boost. Number two will provide the next highest boost, and then number three will provide the lease increase in your boost potential.
The stats increase does not increase your base stats on the weapon, but it provides an increase to your existing character stats. Keep in mind that the gears and weapons cannot advance higher than its own level. A level 65 weapons cannot level to 70. Equipment can be unequipped and placed in player’s inventory, bank, or archive and will not lose their progress. Therefore, players can hope between equipment and level them all up at the same time by rotating equipment out, or finish the development of their selected weapon and/or gears then move on to a new one!
For the weapon to earn EXP and level up, these conditions must apply:
- Players need to have gears and weapons equipped.
- The durability of the gears and weapons must not be zero.
- EXP has to be from killed mob. EXP earned from quests will not count.