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savvakospsycho

Rank 0
savvakospsycho
Joined
18 Nov 2012
Posts
28
Location
Greece
PostedMar 13, 2013 4:02 am

.....

are u serious???? with this changes the 40-42 lvls how will farm runes and gold? in desert? in desert farm is 100k every 352135183 hours omg... u want to make the game more fun or more difficult for all?
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rajaji321

Rank 0
rajaji321
Joined
04 Mar 2010
Posts
48
Location
Ocala United States
PostedMar 13, 2013 5:35 am
xxxmurielxxx wrote:
The drop/gold rate wouldnt be a problem if mobs that are higher level then temple would also drop runes.  


+1

I find it a bit difficult to farm runes other than temple. High level area's do not drop runes often, this making the high levels swarm temple so we can get the runes we need.

savvakospsycho

Rank 0
savvakospsycho
Joined
18 Nov 2012
Posts
28
Location
Greece
PostedMar 13, 2013 5:44 am

more gold

a good idea too is to put more gold on mobs drop... example: desert mobs drop 1-1.5k

Nornkitty

Rank 2
Nornkitty
Joined
29 Mar 2010
Posts
587
Location
Pennsylvania United States
PostedMar 13, 2013 10:37 am
as far as the runes go, us level 42 players or players that are close to the cap can farm temple level 6 for runes still can we not? if we can then i'm just saying but yes they do need to have mobs drop runes after temple instead of pretty much forcing us to either A. buy from players shops or B. make alt accounts just to do ALL the quests over again just to get to temple to farm until they eventually reach level cap unless you just want to keep killing your toon so that won't happen.

-Norn-

DracheMitfahre

Rank 0
Joined
28 Jan 2013
Posts
38
Location
Canada
PostedMar 13, 2013 11:24 am
Please fix the disconnect issue soon..... Confused

mykolag

Rank 1
mykolag
Joined
20 Jan 2013
Posts
310
Location
Germany
PostedMar 13, 2013 4:36 pm
gold drop rate was decreased by factor 3.
10 level gap - nice limit.

filipvarga

GameSage: DK Online
filipvarga
Joined
06 Dec 2008
Posts
2565
Location
Porec Croatia
PostedMar 14, 2013 12:34 am
Have you guys read an official announcement about this? Did I miss something?

Please do not claim things that do not exist. The rate changes will be fixed and were not on purpose!

savvakospsycho

Rank 0
savvakospsycho
Joined
18 Nov 2012
Posts
28
Location
Greece
PostedMar 14, 2013 4:27 pm

ok

yes.. but fix it fast cause i think all noticed the dk playerbase goes down..... i like this game and i dont want it to be a game with low playerbase....

mykolag

Rank 1
mykolag
Joined
20 Jan 2013
Posts
310
Location
Germany
PostedMar 15, 2013 7:11 am

Guards
Hi all,

Information about Guards:
Name: Eos Guard / Dione Guard
Level: 60
Damage: 852 - 1040
Attack/Casting speed: 0.5 sec (fast)
Attack range: 15 m
Move range: 0 m (staying on the same place)
HP: 234662
MP: 93864
Block: 25

BP points: 0
Experience: 279688 (but with +/- 10 level range to get exp - You would get 0 exp)... After cap level 60... may be at 51 level You would get exp Wink

Have fun!

P.S.: IMHO attack range 15 meters is too small.. at least 20 m.
P.S.S.: Damage is also point for discussion...

Bryan.Fury

Rank 3
Bryan.Fury
Joined
07 Mar 2010
Posts
962
Location
TekkenForce Town Italy
PostedMar 15, 2013 7:14 am

Guards
mykolag wrote:
Hi all,

Information about Guards:
Name: Eos Guard / Dione Guard
Level: 60
Damage: 852 - 1040
Attack/Casting speed: 0.5 sec (fast)
Attack range: 15 m
Move range: 0 m (staying on the same place)
HP: 234662
MP: 93864
Block: 25

BP points: 0
Experience: 279688 (but with +/- 10 level range to get exp - You would get 0 exp)... After cap level 60... may be at 51 level You would get exp Wink

Have fun!

P.S.: IMHO attack range 15 meters is too small.. at least 20 m.
P.S.S.: Damage is also point for discussion...  
If you have found a way to decrypt the files and read informations (and maybe also edit and crypt back as a working file) i would like to do it. I need that because i'm really sad of seeing all these traslation errors .-. I wanna correct all of them or traslate what i can into italian

BryanFury - Leader |Site|Forum|
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