LoDebar is right. Archers are the most nerfed class in the game.
How does a Archer compete with the following from a fighter / warrior.
Charge - has the same range as Archer. Can't stop it. Cant stun them before it is activated.
Black Hole - which means you cant pot or run at this time.
If you are left standing, which you will not, then you get a turn to reply.
Fighters/Warriors have no cast time on any skills.
Charge for example would be a prime candidate for have a 1.5 cast time and a longer cool down time.
Being worse than 1 class doesn't make you most nerfed, it makes you second least nerfed
Hunters destroy rangers, mages, defs and priests, and tbh they ruin a fair proportion of fighters, hunters have enough HP to survive all you listed above, its only when 3-4 fighters do it together and hit consistenly not wrong ele that the hunter will have issues, Hunters also have the added advantage of receiving the benefit of IS without the downside to reap havoc