Author Message

Lightlord01

Rank 2
Lightlord01
Joined
07 Jul 2008
Posts
415
Location
Newport News United States
PostedMar 02, 2013 12:15 am

Rogue Saga (Crystal Saga -Reloaded)

No need to be another class (Extreme QQ Warning)
Im a pretty flexible person. But enough is enough.

This isnt the ravings of a lv30ish noob mortal.

Im a top notch mage that can muster 90-100k matk upto 75% phy dmg redux and 40k+ pdef and 50k mdef with over 200% casting speed and close to the 4th soul aura. As well as a ap crystal spender and very active player since the beginning.

Yes, Im talking end game mechanics, here

$5 and having mostly +14 gear Legendary Purgurtory gear, get? a cup of coffee

The game imbalance toward rogues has hit its apex.

There isnt a need to be any other class.

Virtually every daily event is slanted toward rogues.

Virtually every weekly event that involves killing something is slanted toward rogues. Every weekly event that involves moving to one location or another is slanted toward rogues.

The recent frag changes have just nerfed every class by 10 fold to rogues.

Rogues who couldnt break 300-500mil in avernal now do 3-4+ billion in damage?

Lets look at the daily and guild events that you actually have to do something other than collect:

There are 4 events that dont give rogues a major advantage:
The game isnt about who has the best character anymore..its all about who has the fastest rogue in movement speed and Atk Speed.

Def/Attack/Gear all take a backseat to those factor

The only skills that seem to matter are stealth and skills and bless that improve attack speed and/or movement.

Delivery: Rogue
Escort: Rogue
Plunder: Rogue
Blessed Bath:Priest
Redemption: Rogue
Training Grounds: Rogue
Dungeons: Rogue
Seed of Life: Neutral
Crypt: Rogue
Guessing Game: Neutral
Avernal Realms: Rogue
Gator: Rogue
Hellstorm:Rogue
World Bosses and RB Quests Rogue
Chambers of Fate Rogue
Sengola Rogue
Dragonspine Rogue
Nimbus: Rogue
LandGrab: Rogue
Survival of the fittest:Neutral
Tamalan: Neutral


I have one message to aeria and R2. There are allot of games to play in the market now, allot of great games. Balance this or loose players


LL

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GMtk421

GameMaster: USA
GMtk421
Joined
23 Jul 2012
Posts
737
Location
United States
PostedMar 02, 2013 11:50 am
LL,
Thank you for your feedback. I will make sure to alert the production team to your concerns and urge them to discuss the meta-game with R2

Lightlord01

Rank 2
Lightlord01
Joined
07 Jul 2008
Posts
415
Location
Newport News United States
PostedMar 02, 2013 1:17 pm
GMtk421 wrote:
LL,
Thank you for your feedback. I will make sure to alert the production team to your concerns and urge them to discuss the meta-game with R2  


Thanks!

Lightlord01

Rank 2
Lightlord01
Joined
07 Jul 2008
Posts
415
Location
Newport News United States
PostedMar 02, 2013 1:21 pm
Here is the general gist of the issue as I see it:

Prior to eiddy..its who has developed the most who has the edge. At 113+ eiddy the rogues dominate as a class. We can argue but this class can do this to counter that....In the end..its the rogue who wins. All the other stuff is nice for cute debates.

If you ever had to do highend pvp with a op rogue...game mechanics favor this class by far. With movement speeds of 600-700+ flash games have an avg of 30 fps. This game has 32 fps. With a lag free connection...the game never updates fast enough to show you a rogues true location till the rogue has come to a stop. For that to happen we would need about 100 fps. When a rogue starts its attack run and you see the 1st damage splash.. its already done alot more hits that havent registered yet. If you are using Ice crystal...it seems the skill gltiches when fighting a rogue...you activated b4 you were dead? but you died and still have the cool down. What has happened is..the game doesnt update fast enough at your end. The server already knows your dead before you activated, just you didnt know it yet.

Now lets examine all things being equal. Equip 2 toons. A rogue and any other class at 120 eiddy with same gear/same mounts same amount of soul development etc

The rogue will eat your cookies.

Final game mechanics..everything maxed.

The rogue will eat your cake and cookies and drink your milk and steal your lunch money

The mechanics that allow for 2 to 1 attacks vs classes and being able to break the sound barrier on movement...have a major impact on this browser game.

The rogue gear has certain characteristics..useally lower attack compaired to their counter part because they get the 2 to 1 advantage.

We now have neutral gear..thats not class specific. Sperions and Diety wings that provide tremendous bonuses. When a rogue receives the same bonuses you do...the 2 to 1 advantage and the self bless like Bol really cause a massive multiplier effect. Skill shots that allow 10 attacks in 2secs...with those bonuses they have a devasating impact. Now throw in that every highend rogue hit is going to crit. Game -Point-Match

Now as it applies to the new frag...When they get the same trigger rates as everyone else but hit more than 2 to 1 than other classes... They trigger the frags special abililites alot more.

shaneration

Rank 1
shaneration
Joined
06 Nov 2009
Posts
200
Location
Oxford United Kingdom
PostedMar 02, 2013 2:57 pm
i couldent agree with u more LL i am going to be joining server 1/2 for my gs duties very soon so i hope to see u there tho as always ill be starting as a noob Very Happy

Aeria.Mazinger

Aeria: Product Manager
Aeria.Mazinger
Joined
03 Oct 2012
Posts
1314
Location
United States
PostedMar 02, 2013 6:49 pm
Lightlord01 wrote:
Here is the general gist of the issue as I see it:

Prior to eiddy..its who has developed the most who has the edge. At 113+ eiddy the rogues dominate as a class. We can argue but this class can do this to counter that....In the end..its the rogue who wins. All the other stuff is nice for cute debates.

If you ever had to do highend pvp with a op rogue...game mechanics favor this class by far. With movement speeds of 600-700+ flash games have an avg of 30 fps. This game has 32 fps. With a lag free connection...the game never updates fast enough to show you a rogues true location till the rogue has come to a stop. For that to happen we would need about 100 fps. When a rogue starts its attack run and you see the 1st damage splash.. its already done alot more hits that havent registered yet. If you are using Ice crystal...it seems the skill gltiches when fighting a rogue...you activated b4 you were dead? but you died and still have the cool down. What has happened is..the game doesnt update fast enough at your end. The server already knows your dead before you activated, just you didnt know it yet.

Now lets examine all things being equal. Equip 2 toons. A rogue and any other class at 120 eiddy with same gear/same mounts same amount of soul development etc

The rogue will eat your cookies.

Final game mechanics..everything maxed.

The rogue will eat your cake and cookies and drink your milk and steal your lunch money

The mechanics that allow for 2 to 1 attacks vs classes and being able to break the sound barrier on movement...have a major impact on this browser game.

The rogue gear has certain characteristics..useally lower attack compaired to their counter part because they get the 2 to 1 advantage.

We now have neutral gear..thats not class specific. Sperions and Diety wings that provide tremendous bonuses. When a rogue receives the same bonuses you do...the 2 to 1 advantage and the self bless like Bol really cause a massive multiplier effect. Skill shots that allow 10 attacks in 2secs...with those bonuses they have a devasating impact. Now throw in that every highend rogue hit is going to crit. Game -Point-Match

Now as it applies to the new frag...When they get the same trigger rates as everyone else but hit more than 2 to 1 than other classes... They trigger the frags special abililites alot more.  


I will deliver this message to R2.

Thank you for your insight.

karen149

Rank 0
Joined
16 May 2012
Posts
20
Location
Canada
PostedMar 03, 2013 12:43 pm
Yup, I've been coping with this issue for the longest time. In fact I've given up on competing in the Crypt race because Rogues are just way too fast and win all the time. When I see the same people winning over and over and over again, it gives me no incentive to participate other than for the experience and silver badge.

akosi_inso

Rank 0
Joined
08 Sep 2012
Posts
4
Location
United Arab Emirates
PostedMar 03, 2013 2:09 pm
101% true! been spending a lot of money but rogues 100 levels lower than me can still own me.. hope they can do something about this. I think the game is getting imbalance.

xzagato

Rank 0
Joined
23 Mar 2009
Posts
7
Location
Malaysia
PostedMar 03, 2013 9:23 pm
yeah...getting killed while under angelic blessing effect is totally 'awesome'.

XRandy_03X

Rank 0
Joined
08 May 2012
Posts
20
Location
Bakersfield United States
PostedMar 04, 2013 12:12 am
So because one person doesn't win every event they go to and qqs the gms and aeria team foward complaints...

Why don't you guys fix a real issue like freezing load screens. I have to refesh my game everytime i go to a area i haven't been to befor. I hit the refesh at least 20 times a day cause it freezes in ladder and every time i have to travel to get quests done. I know this has been reported weeks ago but it still goin on.
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