I could put in bogus values for DoT damage to make you feel better
*Change -> Simulator Interface Update Part 1 complete. The entire simulator has a new and fresh look to it.
*New -> Total Skill Point counter added. For the mathematically inclined
*Change -> Defender Skill Tree updated. However, the 7th skill has not been added yet for the first line of skills. This is because the code has not been built yet. Tooltip for the other new skill has not been created yet either.
*Bug -> Shadow Walker's first line of skills do not show the current Lv. by the skill name. It must of always been like this.
First post updated. The Browser Compatibility section got the biggest change.
The v1.10 update was originally slated as a skill update release, but that was changed to something I've been wanting to do for a long time which was to update the simulator interface. I'm pretty sure I don't have to list specific details as the changes are clear as day.
The new interface was tested under every browser (latest versions) except Safari and Internet Explorer 8. Things seem to be fine. However, my team will put it under a rigorous testing in the coming days to make sure it is definitely rock solid.
This will probably be one of the last interface updates unless the game brings out something totally new to make me change the interface.
The site template increased its max width to 1140px instead of 980px. This is not a simulator update, but a site update. This was also made for how the simulator looks now.
The other classes (SW, Punisher, Sentinel) will not have their active skill tree background updated until I receive a screenshot of the Korean skill tree with the new skills on it. After that, I will update the skill tree.
Defender new skill tree is non-functional like Medic's new skill tree. By that, I mean the new skills. They don't have tooltips nor are other things such as skill requirements functional yet thus letting you level up the skill even if you don't have the skill requirements.
Do know that the simulator will probably break design wise when I add the missing code for Defender's 7th skill in their first line of skills.
I am totally burnt out on this game. This is one reason why I did not want to level 6 classes and one reason why I tend not to play closed betas that much.
So I really don't feel like playing the game. This just means skill rank 2+ info for classes that need it (medic, defender, whipper) will come at a slower pace as I stomach leveling these classes. I actually have new medic skill data that needs to be updated and was going to be in the v1.10 release, but I did not feel like adding it yet.
I highly doubt I'm going to level any class to 25+ in closed beta. The only class I actually got to 25 was Punisher and I also need to update their info on some things. Level 20 will probably be my cap.
v1.11 will probably have more improvements to the interface along with Skill Rank 2+ updates mainly for Punisher + Medic.