v1.02
-Ninjaed passive max skill levels. Every class has their max passive skill levels now.
*By Ninja, I mean I did a silent update and I did not notify anyone really but people who look at the site lol. I may do this from time to time just to let you know. You know how game devs are. They aren't going to tell you every single update they made

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*Still being lazy on those tooltips folks. They aren't necessary, but good to have on the things that don't have it.
*No progress has been made on skill points in general. I cannot read Korean and from my searching on the official korean forums, I could not find anything that tells me anything about the skill point distribution system. If the game followed the traditional method of 1 skill point = 1 level, I could add something to the simulator to control the level. The only thing I got was some guy who was Level 39 and had 57 skill points. That doesn't really tell me anything.
*In the future, I'll also have a select list dropdown with build presets. So like builds from the Korean version for example. On the NA version, it would probably the most popular builds selected by the community.
You would obviously also have some information about the build appear to the right of the simulator on whatever build preset and why the person made it that way. I would copy and paste what was said in their post basically.
I typically see simulators with this, but they have no explanation on why the person made this build that way.
My lunch break is over. Back to work.