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DarkWizard

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PostedJan 30, 2013 6:47 am

Why don't you help the people closer to endgame too...

 
1.) EXP Balance Modification:
We have implemented changes to the EXP provided from both NPC's and quests in order to help facilitate the leveling process from 70-140. Our main aim was the level out our the leveling curve as players work their way up to mid to endgame areas. All levels in which an adjustment was not required were not modified by these changes. XP changes associated with quests were adjusted depending on individual difficulty. Enjoy!
 


Not sure if anyone else thinks the same as i do...

But it seems there are so many xp curve changes these days for people up to 140... not that its even needed now, yes i am one of those who made an ex-rogue 140 in a week fully sp farmed (without power leveling i would like to add)... And that wasnt even doing 8 hours solid a day... as yes unlike some i do actually have a life and i do work 8:30am till 17:30pm.

Now with this latest patch, amending the EXP gained from both NPC's and Quests just seems like it will make it even easier again... How many times do you have to decrease the difficulty to level up pre 140... Yes, ok your trying to help by leveling out the exp curve for those lower levels, and yes you only did those levels of which, you thought an adjustment was required... however in my honest opinion you didnt really need to do anything at all... With all due respect... you need to think about the people who actually need something new to help them level up, at 165 say you kill a single mob without any pots... it might get you 0.005% if that... at lets say 110 you can kill a mob and probably get 1% or something silly now... boosting at 167... yes you changed that too but from 0.01% per kill to 0.02% per kill, woot! a big change... (yes im being sarcastic)

Why cant you help out the players from 160-175 ish... As there are still no dailys or anything available for some of the levels... and it takes a lot of experience boosters... Yes it is possible to level without them but you will be there for an eternity trying to get high enough to try the new content you keep releasing... I personally like grinding... but there is grinding and then there is Grinding!... Yes im one of those AP buyers of yours too... but just becasue i buy ap doesnt mean i want to spend 3,000$ just to hit 175 to have a change of scenery... from 165-175 on 660m a kill (thats what the 170 seekers give solo) will take about 41,450 xpb(that equates to something like 116,890 AP or near on $1,000) ... and i dont think there are any repeatable quests actually worth doing until maybe 17x you get a couple at 160-163 but at 150m a hand in there isnt much point, you get a couple of one timers too... but then after that its back to a long grind... Not to mention when you do actually get to the 16x sort of level there are not many spots you can find that are free to be able to do anything due to the number of players all competing to find a free spot! Perhaps you should also either add a lot more NPC's or make a larger map with more NPC's on which actually are worth killing to grind on... so that it frees up some space for those players who wait endlessly trying to find somewhere to kill in peace without being killed or ks'd or any other form of annoyance by other players... Although my first option to you would be to actualyl give us some dailys that give us something worth while playing for... even 2-5% a day is better than nothing...

I have been playing last chaos now since the early part of 2007 and i have been through both the good and the bad... but to me it just seems pointless to keep making things easier for pre 140 and not even attempting to help with the post 160...

Would like other opinions from people who are in the same mindset as myself. Especially with those of you who i have known for many years... And yes even those of you who havent actually been playing for long at all, though im guessing those people wouldnt have much to say as they really do have it quite easy these days compared to what the older generation of LC players have had over the years.

Thanks for reading,

-Eze.

EzeNS - 167 Night Shadow - GM of AfterMath
EzeEle 154 Elementalist - AfterMath
EzeAssasin - 165 Ex-Rogue Assassin -GM of EighthWonder
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Pimorez

GameSage: Last Chaos
Pimorez
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PostedJan 30, 2013 9:05 am
8/7/2012: http://www.aeriagames.com/forums/en/viewtopic.php?t=71080&start=210&scrollToEnd=true#row10

The amount of EXP required to level up in the range of 140-175 has decreased by 26.46% per level(!).
The total amount of EXP required to level up from level 1 to 175 decreased by 20% with that patch.

lcshop07

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PostedJan 30, 2013 9:11 am
I agree with most of what your saying,

I think regarding the ever easier low level content,its just a way to keep the new players interested with such a high lv cap available.

+its less A.P.+time wasted when making the new "best ever class" AP sink.
(untill IT gets nerfed).

AGE seems to ignore the differences vast differences in costs in A.P.+Time,
to the long-term player vs the new+possibly very short term player.

First-time-spender-pack..?.. Sad Sad
How about long-time-Grinder(+or)Spender-packs too plz ..?.. Smile Smile

Unless you can reach the current level cap,(whatever it may be)
+do it quick enough so that you are able to capitalise to the situation,
BEFORE IT GETS NERFED,
whatever that may-be;
(from old perma repeatable quests in mond,to old exp from compara/farming new173 weps/etc/etc.).

thus allowing the top 10% to spend less in AP+Time.
+ i think its obvious to all the lowest levels have it easier+easier by the month.

You may find yourself playing catch-up....FOREVER, if stuck in 70-90% lv cap bracket.

Perhaps overall paying more in A.P.+taking more time,than those above+below in lv.
Yet repeatedly "stiffed" by being in the 70-90% of lv cap range who seem to get the short end of the stick.

All this may sound like sour grapes lol,
But,in my opinion it depends on if people want to be able to compete as equals,
without a lottery win/re-morgage/divorce required,
on what is essentially a free to play game.

Which imho. is AGE+DEVs fault for ever allowing it to get this bad....

Personally i dont mind it so much,as i get to buy cheap gear,
the PRO's discard as soon as better is available,
+they gotta figure out all the new stuff the expensive way lol.
then i do it,but as cheaply as possible Smile

DarkWizard

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PostedJan 30, 2013 9:48 am
Pimorez wrote:
8/7/2012: http://www.aeriagames.com/forums/en/viewtopic.php?t=71080&start=210&scrollToEnd=true#row10

The amount of EXP required to level up in the range of 140-175 has decreased by 26.46% per level(!).
The total amount of EXP required to level up from level 1 to 175 decreased by 20% with that patch.  


Thanks, although i think you missed my point.

I did mention that the xp was amended for the higher levels, although it only equates to about 0.01% increase when boosting at 167. So yes a change, but hardly worth it in my honest opinion...

My main point being i don't mind grinding but you need to be able to enjoy it, if you grind with or without boosters/pots you should still need to be able to have fun and actually achieve something without spending thousands of $ to get there or buying those items from people who spend thousands of $.

They need to add daily quests for the gap between 165 and 175 as you have the odd 1 time quests but then nothing at all, and along with those daily quests they need to amend say those 160 quests that give 150m per completion to come in line with the xp needed for that specific level (as per their latest patch notes which state they have done the same thing for the pre 140 players). If they do create dailys it would give people something different to do other than grinding on the normal mobs, thus creating a more enjoyable experience for those players, and enabling them to continue growing in levels, up to the new content for 175+. It would also mean that players could be able to explore the entire map for their quests, and fight against things they probably would not normally even bother killing or finding.

But thanks for your input, its appreciated.

-Eze

DarkWizard

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PostedJan 30, 2013 9:57 am
lcshop07 wrote:
I agree with most of what your saying,

I think regarding the ever easier low level content,its just a way to keep the new players interested with such a high lv cap available.  


Thanks for your input too,

I would like to note the section you mentioned, about keeping the new players interested. I totally agree with this point, that is quite a true representation on Aeria's mindset, which then leads me to the same thing, they seem to be focusing more on the pre 140's while forgetting about keeping the people between 165 and 175 interested.

You have raised some good points,

Thanks,

-Eze.

djodjo57

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PostedJan 30, 2013 10:16 am
I know a lot of player that leveled or are leveling 160-175-185 without xpb or almost no xpb
All you need is 1 pbi +1 nice maxie

im myself 184 and except when i was 179 (i boosted the last % to be 180) i use xpb only on pelion/palpiti/ramslo and sometimes tobido

When you grind on seeker you can do like 5% per hour till 175, when you are 175 and you go in the new raid if you dont have aoe you do 2-3% per hour

And get or life or not its not the problem of the game ...
You dont need to do 170-185 fast ...

leveling takes time...Lc is not a quest game its a grind game ...


I disagree with all your post, leveling is fine ...

adri1crj

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PostedJan 30, 2013 10:25 am
+1 Eze.

This update is only intended for low levels. Although the rate of xp is easier to reach level 140 (with the enter at Mondshine). But what is it for 160 + players?

- Altar quests ? : Since Compra was nerf, it's useless to put potions to gain 1% / hour.
And unlike the new raid 175, it's imperative to be at least two in a group to move the pillars of zone 3.
Since 160, I kill only seekers .. because nothing is done to ensure that progress is a little nicer.

HOW MANY OF 160-170 STILL DO ALTAR ?

If we had the possibility to do if it's only 4-5 good repeatable quests between 160-175 or so increase the rate xp of Compra ( not 3% per kills, but maybe 1-1.5% ), or having the opportunity to do Altar alone.

I'm 162, at the moment .. and i grind grind grind to take : 0.04% / kills ( with solo party, 0.05% with combat party ) lol. I also agree that the grind is good .. but it should not be the ONLY option for xp. The grind is good to finish his level after repetable or unique quests.

It's why MANY PEOPLE leave Lastchaos.

HOW TO PLAY IN LASTCHAOS :

- 1/19 : SP FARMING
- 19/110 : EASY GRIND
- 110/136 : QUESTS + EASY GRIND
- 136/140 : GRIND
- 140/160 : QUESTS + HARD GRIND
- 160-185 : HARRRRRRRRRD GRIND ( because quests are useless & raid too ).


With the current content, the game can become very interesting but Aeria makes not understand what the players want. I know, i'm not allowed to say that, but it why so many people leave for a private server.

It is disappointing to see a game empty as a lack of communication, feedback and motivation from Aeria's Bosses.

adri1crj

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PostedJan 30, 2013 10:33 am
djodjo57 wrote:


leveling takes time...Lc is not a quest game its a grind game ...


I disagree with all your post, leveling is fine ...  


LastChaos has always been a game with quests, It is simply that they were all put aside ....
Before xpbs and pbi arriving, the players did their quests. And it was there very long.
So do not say LastChaos is not a game quest.

You have a job? Yes, grind is good .. but provided it is interesting and beneficial to players.
Maybe I should change my life/work to play LastChaos.

wolf181

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421
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PostedJan 30, 2013 10:38 am
djodjo57 wrote:
I know a lot of player that leveled or are leveling 160-175-185 without xpb or almost no xpb
All you need is 1 pbi +1 nice maxie

im myself 184 and except when i was 179 (i boosted the last % to be 180) i use xpb only on pelion/palpiti/ramslo and sometimes tobido

When you grind on seeker you can do like 5% per hour till 175, when you are 175 and you go in the new raid if you dont have aoe you do 2-3% per hour

And get or life or not its not the problem of the game ...
You dont need to do 170-185 fast ...

leveling takes time...Lc is not a quest game its a grind game ...


I disagree with all your post, leveling is fine ...  
True

DarkWizard

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Joined
01 Feb 2007
Posts
56
Location
United Kingdom
PostedJan 30, 2013 10:40 am
djodjo57 wrote:
I know a lot of player that leveled or are leveling 160-175-185 without xpb or almost no xpb
All you need is 1 pbi +1 nice maxie

im myself 184 and except when i was 179 (i boosted the last % to be 180) i use xpb only on pelion/palpiti/ramslo and sometimes tobido

When you grind on seeker you can do like 5% per hour till 175, when you are 175 and you go in the new raid if you dont have aoe you do 2-3% per hour

And get or life or not its not the problem of the game ...
You dont need to do 170-185 fast ...

leveling takes time...Lc is not a quest game its a grind game ...


I disagree with all your post, leveling is fine ...  


And

wolf181 wrote:
djodjo57 wrote:
I know a lot of player that leveled or are leveling 160-175-185 without xpb or almost no xpb
All you need is 1 pbi +1 nice maxie

im myself 184 and except when i was 179 (i boosted the last % to be 180) i use xpb only on pelion/palpiti/ramslo and sometimes tobido

When you grind on seeker you can do like 5% per hour till 175, when you are 175 and you go in the new raid if you dont have aoe you do 2-3% per hour

And get or life or not its not the problem of the game ...
You dont need to do 170-185 fast ...

leveling takes time...Lc is not a quest game its a grind game ...


I disagree with all your post, leveling is fine ...  
True  


Thanks for your opinions,

I did also mention that it is possible to level without pots... I also know people who are leveling without boosters, although not every class can make 5% an hour without boosting... I know someone who makes 7% and he is an assassin, and yes you also have maxie now, and although i personally i do own a maxie that does not mean everyone has one... or that everyone has the means to get one... and then you still have a 10 hour cooldown time of which you have to be logged into the game for it to cool down, which is something some people cannot or do not want to do either... but why sit there endlessly killing the same NPC/Monster over again just to gain exp on a pet to level your character up when it would be a lot more enjoyable and interesting to do a daily set of quests covering the entire map.

You also are missing my points, i am talking about adding something for the people post 140 but pre 175, this level range seems to be getting forgotton about during patches.

I understand leveling takes time, thats what i like as it means you work to achieve something... however as i stated in my post there is grinding, and then there is Grinding! Also why should people pre 166 get dailys, and post 17x but no one inbetween... Also you mentioned about the raid which again is for 175+.

I do not expect to do 170-185 fast, nor did i expect to reach 165 fast, i am only stating the obvious fact people in the range between 140 and 175 are not getting any new content, they do not have daily quests, and if they do they are not worth the time spent doing them. If i wanted to go up fast i would go elsewhere...

I havent been playing this game for over 6 years just to get to the top as quick as possible, If i wanted to do that i would have done it already.

But i guess everyone has their own opinion... thanks for your input either way.

-Eze
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