While compensation would be nice, I'd much rather have the battle chalked up as a 'win' for all. In the two minutes between when i last checked the battle (which we were winning), and when the server went down, an opponent, who was dead, recovered his hp, and attacked, giving his team just enough gp to pull ahead. To lose a battle because the server went down is a little frustrating. As my guild is 'on the bubble' of the top 50, this could mean the difference between making the crystal wars, and spectating them.