I was questing and I got the SQL Connection error, too many connections. Please ensure you are closing all your SQL connections when finished with them.
The game is slow and crashes or freezes frequently. Often when I try to sacrifice or evolve an immortal it will stay on the black screen as it tries to load the result of the sacrifice, but will freeze on the black screen. Sometimes it will have the swirly 'in progress' circle, but it never loads. I will need to exit the application and completely shut it down using the middle click of the iphone button, press and hold app in the task bar and click the minus sign. Then it will allow me to go back into the app. Sometimes my sacrifice has taken place, sometimes I need to redo it. It is hard to tell if it has ever taken my offering and not given the benefit.
Often when I am questing, if I am supposed to get a reward, such as a lucky egg, an immortal, mp, congure mana etc... It will freeze on the black page before it loads the reward. I think usually it gives the reward, I just don't see the screen, and I need to shut down the application as specified above.
I get frequent data acquisition errors, or error loading the page. It tells me I need to find a better connection but I have full bars great reception. No other apps complain.
While I am in an immortal battle, when I try to swipe my selected cards into play I will need to do this several times before it registers. Sometimes it inches the cards closer to play but for some reason won't play them. This often happens after I have activated a skill and it has just finished loading the graphics for it.
I would prefer to reduce these fancy graphics and provide smoother game play. It makes it tiresome to have to shut the application down frequently, and the clock is ticking on the immortal battle. I want to play as many cards as I can, quest to refresh my mp, and then play my cards again. The glitches take time from the clock and may make a difference in a close battle.
It seems to me that your server is not able to handle the load of players, especially during a battle when there may a larger than normal load. You may also be not closing all of your SQL Connections. This would starve the server of resources, and slowly fill up all your connections, causing your server to reject all connections. It may be causing all of the crashing, freezing, data acquisition issues I have been experiencing.