Superman0X wrote: |
Alastoreo wrote: |
|
They spend money because of your AP monopoly of basic items, not because for your better service. They spend money in spite of your services, not because of it.
|
I find it ironic that the Aeria customer service staff (myself included) always fight for better service, yet players argue that despite all of our data that shows how important it is... that it doesn't really matter.
It is this type of attitude that always makes it difficult to get improvements in service. There is always someone to make the argument that it doesn't really matter, or even that it may matter, but just not enough.
|
I find it ironic that you my opinion ironic when players give you feedback on the monthly feedback threads to tell you that EoM costs are too high and driving players away from the game, yet you argue that despite all the negative feedback show how important it is, that it doesn't really matter because 'doom-mongers' has always existed and the game is still alive.
It is this type of attitude that always makes it difficult to make constructive suggestions in feedback. There is always someone to make the argument that it doesn't really matter, or even if it matter, but just not enough.
The term service is so vague it is pointless to argue about how you and your staff always fight for better service. You might term better service as those from the billing department which I must admit is commendable. But you very well know that the majority of the service related complaints are not from billing but from the delays and errors in tickets from in game items you sell.
Service matters, but ensuring the games run smoothly matters more. Ideally we want both but given a choice we can tolerate slightly bad service if the game is still fun to play. I don't understand how you can lay claim that players spending on the game is solely based on your services when you ensured nobody can the play your FTP games without AP influence.