skuxemup wrote: |
GMTenRing wrote: |
Grand Fantasia Update Notes 12/10/2012
• A solution for temporary anti-stun buffs cancelling permanent anti-stun immunity has been implemented.
Sprite Alchemy
- For those unfamiliar with the system, check out the guide HERE
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Can someone explain exactly what the temporary anti stun fix is in detail? Thanks
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I'll explain from what I understand from using my skills in MFT earlier :
We can use our skills once more, but upon us they do not grant any Anti-Stun with our Armour (but will to other's without antistun like usual). We still get our Hit/Dmg Reduction, and they now stack instead of cancelling another out. o/
I r happiz. Good patch, nice content. Great work guys!