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majestic862

Rank 0
majestic862
Joined
12 Jun 2012
Posts
87
Location
United States
PostedDec 03, 2012 11:23 am

RvR is fine how it is. Players just need to step it up.
RvR is fine how it is imo. One side having more players then the other wasn't a game problem. It's mostly the fact that alot of bigger, more organized guilds were on Dione. Eos had a few organized guilds there also but it didn't really seem like people on Eos really tried to rally their side and ask/tell people to get to RvR. That or people just didn't want to show up to help their side get the buff. Honestly I don't think adding a buff/debuff or giving incentive to people to join one side and not the other is gonna work at all.



People like to complain about being zerged and outnumbered and such, but in reality very few people work to address the issue themselves. Example: Messaging other guild leaders and talking to them about RvR or w/e, discuss plans and things with them.

They just want a quick fix from the game makers. And I don't just mean this game. I've seen this happen before.


-Rage
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RedivivusPopuli

Rank 1
RedivivusPopuli
Joined
09 Sep 2012
Posts
315
Location
Budapest Hungary
PostedDec 03, 2012 11:26 am
+1

greenhair

Rank 1
greenhair
Joined
24 Nov 2009
Posts
338
Location
United States
PostedDec 03, 2012 4:56 pm

Re: [Feedback] Realm vs Realm

gmebilfish wrote:



 

Realm vs. Realm Feedback
-More RvR zones
-Realm Buff
-Time length
-Numbers of battle
-Hide Campfire
-More factions
-Battle announcement/ clock
-Teleporter for Evene Town
-Modify Glory Point
-Stagnant on Bridge will be ported
-Capping number of entries
-Debuff on bridge
-Easy way for Guilds to switch side
-Incentive to fight
 




V  


If the suggestions in bold are implemented expect this game to be added to the list of quick deaths of other games. If AGE is going to pick up a PvP based game, or one that has PvP heavily as a part of it, then they should stick to the games roots and not try to convert it to pacify the "Carebares".

KageSama

Rank 2
KageSama
Joined
01 Dec 2006
Posts
417
Location
United States
PostedDec 03, 2012 5:16 pm
Can't wait to see the afk wars begin assuming some of those ideas get implemented....

callizer

Rank 0
callizer
Joined
25 Nov 2012
Posts
51
Location
Saint Lucia, Queensland Australia
PostedDec 03, 2012 6:03 pm
Make another faction. Most games that focus on RvR have odd numbers of factions (3,5,7,etc) for a reason.

coduxs

Rank 5
coduxs
Joined
27 Nov 2010
Posts
4192
Location
Retired Community Lover, New Zealand
PostedDec 03, 2012 7:49 pm
In the Korean Version of DKO there are three factions.

MPure

Rank 1
MPure
Joined
17 May 2010
Posts
396
Location
Canada
PostedDec 03, 2012 7:53 pm
Agree with what people have said about debuffs. Big no no.

coduxs

Rank 5
coduxs
Joined
27 Nov 2010
Posts
4192
Location
Retired Community Lover, New Zealand
PostedDec 03, 2012 11:02 pm
Hopefully we can see some changes related to the Debuff.

Z.e.K.e

Rank 0
Z.e.K.e
Joined
18 Sep 2012
Posts
55
Location
Caloocan Philippines
PostedDec 04, 2012 6:23 am

Free RvR PK ZONES

Ok so what's actually the use of having a faction if you can only pvp in an event that you have to wait for hours. Aeria should make PK Areas where Factions can PK and earn Battle/Glory Points. Atleast this is a good way to entertain players who likes pvp and to relieve boredom.

RedivivusPopuli

Rank 1
RedivivusPopuli
Joined
09 Sep 2012
Posts
315
Location
Budapest Hungary
PostedDec 04, 2012 10:47 am
PK and PvP not the same

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