I'm pretty sure Int/Magic attack raises heals yes. It IS only marginal though.
I want ask question !!
did INT increase heal power??
Only Confincing ^_^
tq before ~
As a Battle SM, I only get Heal Lv3. The base heal on it is 250-350, and people who are just starting out tend to heal only 400-500 with it depending on the random runes they pick up on the way.
At 35 with a Heroic 5 slot staff and full 33 armor though completely linked and having around 1100 Magic attack, My heals went up to 600-1200.
What I don't know, is whether or not some of my heal increase was because of an ability to "critical" a heal (my SM had 169 Magic crit), or just purely because of magic attack. I'm guessing both, because if Heals follow the same suite as damage spells, you gain 1 heal per 5 magic attack. That would put me around 600 for a base heal (similar to my min).
I think we're going to need more testing for the parts bolded. Fiorine had 1007 matk, and Heal Lv3 was going for 900~1000hp heals. No, Fiorine did not have the Healer passive. Critical heal lv3, with its base heal of 450~500, was healing for a staggering 1500hp average. And this is with a +9 blue lv33 staff with various blue armor from lv25~33 (don't ask). At +7 blue staff (because a certain shadowmage
cursed Fiorine and caused the staff to lose -2 in one go. Boo D: ), Heal Lv3 was still healing for about 900hp average. Crit heal was about... 1300hp I think? Considering the base heals of the two skills, I think these numbers match up.
As for you doing an upward of 1200 heals, I'll buy the possibility of it being a heal critical, especially it being based on your magic critical stat because Fiorine has about 1/5 of your mcrit stat, and that no heals crit. Yet. It's not the first time I've seen a game have this feature.
I still don't understand why your heals go for 600hp when your matk is higher than mine, you boast a better staff than I do (it's even at +10 when my staff is stuck at +7), and you have full lv33 gear with runes like mcrit, matk, con/def/dodge when I have mostly blue lv25~33 gear with runes mostly into hp/con/int/matk (ignore the runes selection. I didn't make this post to debate what runes a shadowmage should use. I don't even care about you pplz doing 1337 damage :/). I'd believe it if your heals went for 1200hp consistently. But you stated that those are likely critical heals. If that's true, it still doesn't explain that 600hp heals here and there.
Hmm, let me ask this. Of all the times where you used your Reg Heal, roughly how often do you heal for 1200hp, and roughly how often do you heal for 600hp? Maybe this can also shed some light on mcrit affecting heal criticals. Considering that you stated ingame that you do critical damage about 33% of the time, I would assume roughly the same ratio applies to heals.
...I still think heals should be based on wisdom. Just my opinion~~~