My favourite part is when they gave Ex-Assassins a Taunt skill, and the Templar class (a tank class) is without a taunt skill until level 70.
The awesome bit is that the skill has no drawbacks; it's a nice single target ability, not an AoE attacking raising taunt that, instead of peeling the random monster off your party member (lol - assuming there's one) you manage to draw every single monster in the room at you with increased attack.
Let's not forget the level 1 gear that has more defence than the level 35-37 armour set that comes with the rogue.
If one thing was changed about this class, I'd have to say that the level 1 armour has got to be nerfed... hard. It's ridiculous to have 500 or so defence at level 1 when all the other classes are struggling to hit 70 physical defence.