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melrodys

GameSage: Last Chaos
melrodys
Joined
15 Dec 2006
Posts
4232
Location
Poland
PostedNov 24, 2012 2:58 am
I had a thought.
They need to give old bag back and just give more slots.
Lets face it. With all the different pots we need, pet food, pet heal, the arrows they use and the pets. We have no room to hold it all on 1 tab.

Take this new ideal and add it to our skill bar. make it open 2 and 3 right on top of the other. Now that is something us players could use.

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headsprouter

Rank 2
headsprouter
Joined
19 Feb 2009
Posts
565
Location
Germany
PostedNov 24, 2012 3:38 am
agreed, new Inventory and map sux! (especially inventory and that there is no mini map in dungeons!!!!!!!!)
but since they care not even a little about us, i think they wont change anything.
Here in germany the most companies have the motto "The customer is King".... doesnt seem like u ever heard that, aeria...

LilianMcK

Rank 4
LilianMcK
Joined
12 Jun 2008
Posts
2803
Location
United Kingdom
PostedNov 24, 2012 6:15 am   Last edited by LilianMcK on Nov 25, 2012 6:17 pm. Edited 1 time in total
melrodys wrote:
I had a thought.
They need to give old bag back and just give more slots.
Lets face it. With all the different pots we need, pet food, pet heal, the arrows they use and the pets. We have no room to hold it all on 1 tab.

Take this new ideal and add it to our skill bar. make it open 2 and 3 right on top of the other. Now that is something us players could use.  


Agree with the more slots and Nightcreeper had a suggestion on this which got many many agrees including mine. Now that would have been a good and useful change.

Oh and I also like to run around sometimes with inventory open. This new one is really messy and I did not see a need for change, well not this change anyway. It to me is a case of change for sake of it and no real improvement. Not very well thought out at all. A few changes have been suggested throughout the forums, many that I agree with, however this was just dumped on us in all its non glory without really understanding practicalities of playing.

Oh and I open all the bags each time I log in and stack them on top of each other so that when I hit a tab it looks the same as it did before they did the change. Otherwise it just irritates me.

headsprouter

Rank 2
headsprouter
Joined
19 Feb 2009
Posts
565
Location
Germany
PostedNov 25, 2012 5:12 am
these quotes are from another thread about this topic but i just post my reply in this thread before they start crying again....

andaro wrote:
Requesting a toggle between UIs wouldn't be an easy code I imagine, but we definitely won't be going backwards.

There are more simpler tweaks that could be made to address the dislikes. Most effective would be a hotkey for bags &/or allow individual bags to open  


GM_darasuum wrote:
Thank you for the feedback and suggestions.

I do like the idea of being able to open the bags without the main inventory screen having to be open, I'll pass that one along.  


omg, you really dont get that most ppl (all i have been talking to so far!) dont like the new map(especially minimap) and inventory??
just bring back old, why not going backwards? thats stupid, these people are your customers(=your money) and they wont be your customers for a long time if they are not pleased. and such patches just suck !!! (oh yea an again your beloved rogue class got advantages over all other classes, but thats ex-rogue topic -.-)

its time to stop with updates for a while, your PM (PRODUCT MANAGER) should start caring about this game! Ask the Community(CUSTOMERS) for their wishes(most will be just changes you have promised but never done!!) and solve one after the other until the gameplay is acceptable again!
i really dont like to see LC getting worse and worse with EVERY Update !


-your disappointed customer

namron28

Rank 3
namron28
Joined
03 Sep 2008
Posts
1029
Location
currently in Vietnam but from Philippines
PostedNov 25, 2012 8:13 am
i personally do not like the new map and not being able to see clearly some mobs and party members. can't also use this mini map like in trivia valley. the good side of the old mini map having a circle lines showing how far the mobs are also gone. this one is useful to know our distance specially when we need to cast some kills with certain distance requirement.

the new inventory with bags isn't so good as well. it eats up viewing space. what good and what many wanted is to increase its capacity but certainly not the one we got on this patch.

with the community after the merge, i actually don't see obvious changes with its status as before.

big things come from small detailed things and balance means sorting all, even small and big things.

a lot are dedicated to the community and it's very obvious every time one read in forums. and many are still patiently waiting for some things.

Quq

Rank 3
Quq
Joined
26 Sep 2007
Posts
824
Location
eindhoven Netherlands
PostedNov 25, 2012 2:26 pm
dont care much for the bags but bring back the old minimap, this one adds nothing improved whatsoever

NightCreeper69

Rank 3
NightCreeper69
Joined
28 Jun 2009
Posts
1173
Location
United States
PostedNov 25, 2012 2:42 pm
headsprouter wrote:
these quotes are from another thread about this topic but i just post my reply in this thread before they start crying again....

andaro wrote:
Requesting a toggle between UIs wouldn't be an easy code I imagine, but we definitely won't be going backwards.

There are more simpler tweaks that could be made to address the dislikes. Most effective would be a hotkey for bags &/or allow individual bags to open  


GM_darasuum wrote:
Thank you for the feedback and suggestions.

I do like the idea of being able to open the bags without the main inventory screen having to be open, I'll pass that one along.  


omg, you really dont get that most ppl (all i have been talking to so far!) dont like the new map(especially minimap) and inventory??
just bring back old, why not going backwards? thats stupid, these people are your customers(=your money) and they wont be your customers for a long time if they are not pleased. and such patches just suck !!! (oh yea an again your beloved rogue class got advantages over all other classes, but thats ex-rogue topic -.-)

its time to stop with updates for a while, your PM (PRODUCT MANAGER) should start caring about this game! Ask the Community(CUSTOMERS) for their wishes(most will be just changes you have promised but never done!!) and solve one after the other until the gameplay is acceptable again!
i really dont like to see LC getting worse and worse with EVERY Update !


-your disappointed customer  

Amen. If LC was a properly managed game by Barunson as well as Aeria(it's time Aeria accepts that Barunson isn't the only one that deserves the blame regarding this mismanagement), the community would be listened to and asked for feedback. The "Thank You for the feedback" from Dara is absolutely hilarious. As though an immense amount of feedback hasn't been given for years and hasn't been ignored for years. GMs, get off of Facebook and Twitter, read the community's concerns and you just might realize that this community knows more about what this game needs and how it can improve MUCH MORE than the game's own developers or publishers do.

And the problem with Andaro's quote is that changes like this minimap(as just one example of MANY) are, in fact, "going backwards". But, that's refused to be accepted by those with the power to actually make changes and LC continually "goes backwards".

TheReeferKeeper

Rank 1
TheReeferKeeper
Joined
04 Jan 2008
Posts
317
Location
Ottawa Canada
PostedNov 25, 2012 3:47 pm
Can't view target on mini map anymore, which makes arena even more frustrating. No idea where someone is hiding in a crowd of merchants/afkers because minimap took a step in the wrong direction.

I seriously wonder what sieges were like not being able to see the invisible rogues on map, that was the only way you could get a ts(true sight) off against one, even then being hard. I can't even fathom how hard it is now.


Andaro wrote:
but we definitely won't be going backwards.
 

So many things I want to say about this GM-like statement... But I don't wanna get this constructive thread locked or off-topic so just keep this in mind...
Sometimes a step backwards is a step forward, believe it or not..

SDAVE7411

Rank 3
SDAVE7411
Joined
15 Jul 2007
Posts
1039
Location
Kansas City United States
PostedNov 25, 2012 5:19 pm
The mini map now is worthless. It does not turn to show you what direction you are going, does not even show the arrow or your character turning. You can't see the range circles like the other one, and it disapears when you into any dungeon type area so you dont even know where the mobs are around you.

The inventory was never even broke from the original set up we had in 2007 except it needed a lot more spaces added with the amount of items we have to carry these days. I am using a merchant ticket these days to look in my inventory to see what I have dropped because having 4 different boxes pop up all over my screen is just inefficient and outright tacky.

But that is enough of my time spent on this, thousands upon thousands of opinions, feedback, suggestions have just been ignored over my 5 years here now and wellllllllllll look at the population.

I even thought about spending 5 dollars for those 5 +28 refining stones.......but why. Not with the blatent disregard of what the customers want.

Halloween and Christmas events. Penalty for being red, and perks to being blue. Update laca ball and moon statue.P2 pets can't get drops from mobs thier own level? WHAAAAAAAAT?!?!?!

GoKu_saYin

Rank 0
GoKu_saYin
Joined
12 Jan 2007
Posts
47
Location
cambridge United Kingdom
PostedNov 25, 2012 5:27 pm
Or you could have the best of both worlds and get them to overlap, so you can bunch them up and allow full movement. layer them up so you only need to click on the tab ends to bring them to the front etc...
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