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420_4_life

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420_4_life
Joined
10 Nov 2012
Posts
4
Location
United States
PostedNov 19, 2012 9:17 pm

suggestions

for sky empires
i would like to make a few suggestions even tho i have alot of em i will only suggest the more important ones

~territories should be taxable (would help w the rising gold problem) seeing how the higher lvl buildings require alot more gold than anything else this would deff help out

~when heros level up replenish they life and mp <---- this just makes sense to do

~portals cost way to much for a 1 time use now if they was like a 6 hr or 12 hr or a 24 hr pass for use of the portal would b worth 5k gold but w gold being limited to selling resources at 5 to 1 ratio and how hard ur exploring and selling ur drops thats just way to expensive

~resources are sellable but not buyable <----- if ur short a few 100 of a resource u have to wait X amount of time for ur resources to hit makes no sense or trade some of ur other resources for the one that ur short if u happen to have extras

~blue energy recovery rate is too slow 48 points in a 24 hour period aint much specially if ur wanting ppl to be on here playing more than a few mins a day

i have more but feel free to comment
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Logizo

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Joined
27 Jul 2012
Posts
31
Location
Canada
PostedNov 20, 2012 7:42 am
I like most of those suggestions:) and would like expand/add a few more.

Territories are a bit of a joke....no player can protect more than 1 or 2 at a time. They get stolen from other players without costing the stealer ANYTHING. Sometime, just to "tick off" the owner or maybe to occupy.
I suggest that if you take a territory, the troops that u defeated stay there to defend and you can add more of your own to make it a stronger territory then would you took it. That would eliminate the stealing for free. They could still be attacked and taken, but they would be as strong, or stronger if you put your own troops there.

I think if you reduced the cost of portals to 1k, that would make them usable.

I agree that there should be some way of buying some resources.....You can sell at 5-1 for gold...how about buying resources at 5 for 2 gold(half of what you sold). This would be like the trading resources within....2-1.

I understand the problem with the Blue Energy...although there will be a building down the ropad the reduces recovery time, it's too slow atm. Many gamers will run out and have nothing to do in the game(not what Aeria would want)

Thanks for reading this:)


Logizo

windkirby

Rank 0
windkirby
Joined
24 May 2008
Posts
119
Location
United States
PostedNov 20, 2012 7:46 am
Yea a market for trading resources would be good like in Dragon Crusade.

Also about the portals and stuff, since gold is scarce, a 1 time portal is expensive. HOwever, if they fix the gold scaling and on troops and upgrades, the portal may not be too bad since, you are suppose to explore, not randomly teleport.

I already said this in the survey, but troops looks useless in this game compared to heroes. Also troops take too much food and are weak.
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