In this post I want to talk about the WL class and get some ideas about how this class was meant to be played.
Here I go...
Well, I started playing Eden Eternal about 2-3 weeks ago. I loved the class change system even though I hated playing healing classes and found melee classes to be pretty boring. I quickly decided that I would try to use the MDPS classes. While mage was a nice start and fun with its AOE I quickly grew tired of it...I then got Illu but didnt find it very entertaining cause it doesnt have much offensive spells.
So, I finally made it to Warlock class and I expected it to be the following:
A MDPS class that is focused (limited) on 1vs1 situations. Highly damaging DoTs, but not many strong direct hit skills. A feared opponent in PvP situations.
Warlock started out pretty weak...but at about level 50 it started to become much more fun...even though I was very disappointed about the level 50 skill Plague Carrier.
With that said I want to explain what confuses me about warlock. While everything I will write might have allready been explained quite a few times I still want to discuss it as I think this kinda silent board could need some communication.
Dark Parasite - I love this skill. Its instant cast, can remove a buff and if its stacked the damage is really nice.
Shadow Arrow - Well, even though the skill description makes it sound kinda useful I always find myself using Nightmare Attack a lot more. The 30% chance to gain HP doesnt trigger in the most critical situations...so it pretty much was no fun to use this.
Wicked Pact - Must need...not as usefull as I had expected...but okay.
Sacrifice - ..I hoped for a lot more M-CRIT Rate to get...
Nightmare Attack - Its nice...the cast time with a grimoire is good, the damage is nice, especially when combined with Dark Parasite to get a tripple hit ...but I always though it was just a double hit... Propably the best skill the class got...but the annoying part is the 2 second cooldown. Yes, the skill is strong..but a 2 second cooldown is what destroyed it for me. Illus Icicle skill has no cooldown and is the most evil skill in arena with low cast time ...but I somehow expected WL to have at least something kinda similar...but I just couldnt find anything.
Death Threats - Yay, frighten enemys...for a few seconds...but only below my current level... I hate this so much. So I can frighten enemies for 5 seconds while Illu can sleep enemies for 30(?) seconds and cast DoT all over it..no fair..
Blood Conversion - People say its a rly weak skill...and it kinda is...the HP regenaration is not much, but I mostly play solo (as nobody wants to team with a WL anyway) so, its usefull enough for me
Plague Carrier - When I made it to level 50 I was so excited for this skill. I wanted it to be the solution for situations with a lots of mobs. I would just let them hit me and they would get the dark parasite buff...sounded like a gret plan and I really thought it would work out...but the damage is a joke and nothin else. My level 51 Dark Parasite does about 220DMG a stack...so, 660DMG when stacked three times. A level 30 Plague carrier does bout 30DMG a stack..seriously? I made it to level 50 WL just to get such a tuned down version of the first skill the class gets? The damage is laughable..and the WORST thing for me is that its not a additional DoT effect but just the SAME as dark parasite...so, gettin two DoT stacks on the enemy doesnt work...I was really confused about this.
Thats all the skills I got to try, but I dont feel the need to try the last skill anyway as it will propably dissapoint again.
So, besides 2 or 3 skills I dont think any are worth it...but, I could live with that if I could somehow maximze my DoT...and here comes the next problem.
DoT skills are NOT affected by MATK, so no matter what you do (besides one Talent) the damage will stay the same. All WLs will do the same DoT if their level is the same. I had hoped to find some class trophys or anything that would increase the skills strength at least...but such a thing does not exist.
Okay, I hoped I could at least overcome this by getting some nice equip, such as capes and rings that have a 5% chance to decrease enemys HP for the next few seconds or a effect to deal damage for a few more seconds...basicly a additional DoT.
Now a new problem arises...the casting of my (single targeted) DoT can not trigger the effect. I am fine that not every "tick" of the DoT can trigger the effect, but even the initial casting of the skill can not trigger the effect.
As warlock I was nearly always in the situation to simply keep the DoTs alive on the enemy in the arena (enemys on the field often die in 1 hit) and maybe cast a few times in between. But those casts of single targeted skills that actually deal damage are not enough to trigger the effects enough. Another way to increase my damage output with DoT was shattered.
And now the kinda old topic bout Gimoires.
Warlock was meant to use grimoires...else it wouldnt get the cast speed bonus with grimoires....but grimoires suck... they just suck. Staffs are better in every aspect as far as I can tell.
I checked the awakened Grimoire on the official wiki and was happy to finally see a usefull gimoire...with its +25% MCRIT Rate increase it seemed really awesome...but then people told me (and the ingame description did so too) that ts just MCRIT Damage...I am allready at 2.90 MDMG and would easily hit the cap anyway...so, the awakened grimoire isnt worth it either.
I guess even though this class has a great concept the actual gameplay mechanisms destroys all this.
I might be whining actually and I am really really disappointed...but I am not ready to give up just yet. There is propably some way to have some fun in the arena and there must be a way to be different from other warlocks and effective enough so people actually dont yell at you in trials for beeing a warlock (yes, this DID happen to me a few times!).
So, I am now asking you guys to either yell at me and bash me for beeing such a noob and that I should have informed myself earlier and such or actually give me some advices...that would be pretty nice.
I dont even plan to just let you tell me whats the best way to go, I will show you what I did so far and that I might have messed up and that its my own fault that the class seems to suck for me.
Here is all I can provide:
I know I dont use any gems or such, but my plan was not to invest to much time into getting great equip unless I hit level 60+ (I am level 57 right now).
I hope we can get a discussion going and I hope some people can share their warlock experiences here.
Thank you in advance