Strong No Support (Not that any skill suggestion EVER has been considered by anyone of importance)
Priests became super squishy in this ep, but they get a nice defensive skill to compromise. Seems fair to me. (An offensive skill is on that can kill)
All I see in this thread is Melee classes afraid of losing their faceroll ability.
I don't disagree with them deserving the defensive spell. See my post about requiring skill/tactic to use though.
I'd rather an instant cast freeze they could actually use defensively. Lets face it. It's not really a reactive defense skill if it requires a 2 second cast. It's as offensive as it is defensive, which is a weird mixed concept anyway. Defensive to me would be an instant cast, long cooldown freeze/root/stun they could use to get away, kite and reposition. There is no way this can really be used defensively.
No one has truly lost their faceroll ability. It's just slower getting there. Once someone gets there, they can't cast it again in time to save themselves. I actually think war/fighter are still extremely strong.
I like the concept of it. I think it could have a much better implementation though.