several things here:
1) ideas are a good thing and should be encouraged.
2) the proper place for ideas/suggestions about this game can be found here
. although that is frequently referred to as the "no one reads it" section.
3) the points for getting a kill are actually quite small, more points are awarded based on damage. of course if you're getting lots of kills then you're also doing lots of damage (unless you're ks'ing a lot). if they change the awarding based on team points and my team is getting slaughtered 250-50, don't you think that would encourage people to just quit the match if they're not going to get hardly anything points wise? or not even join for that matter. there already is a system in place to encourage a team approach: if you win you get more pvp points than if you lose! giving nothing to a team that got dominated is just bad news. getting an all newb team against all twinks sometimes happens. under your system the newb team would just quit; after all, they're not going to get any points anyway.
4) perhaps the biggest problem with your idea: implementing any changes to the current system would require programming time. programming time that could be better used to fix the bugs and issues that we are dealing with now.
don't let my criticisms of my idea get you down. even really good ideas have a hard time getting past the 4th item on my list. and like I said ideas are a good thing and should be encouraged. finally: your english is good enough that i can understand what your point is; though sometimes I have to read carefully. XD