Well I am glad that the new timezones were added (think I was one of the 1st to mention that as an idea), so thanks for that. But here are my current gripes (most having been mentioned before but let me reiterate):
1) The boss enrage hits too hard on even the top players on s6, forcing us to burn through millions of resources and more TSC than we can accumulate (even doing Purg to 4.14 like I am currently). This would be easier, I guess, if the boss scaled according to the server (as mentioned on another suggestion). On s6 on Sat night we had to use t3 to finish the boss due to lack of res and TSC (only 3 of us really hitting at that point).
2) Refreshing troops should happen automatically for VIP as it happens elsewhere. I have a ticket open with a bug where I was attacked while Refreshing my troop counts and those troops were then assigned to the ether and I am now sitting with 13k troops assigned even though not to any of my heroes!
3) If the boss is made easier then the time limit can be reduced even further, AW, Cups and all other PVP events take a max of 1hr, why does this need to take 3 hours? It should be a 15-30min hectic battle, not many people have 18 hours a week to dedicate to this one PVP event...
Thanks, I'm sure I will think of more soon!