Certainly it is not giving me HP increase equaling to 2x total LUC amount. Is it based on base LUC instead? If so this can be quite useless. Even if I pour in all my stats into LUC, by level 80 I will probably have ~1200 base LUC. If we get 4x base LUC amount in HP increase by LUC vitality level 3, it would still remain sucky.
Question is: is this a bug or a feature?
showing total HP 55,664 before removing a ring that adds +42 luc.
showing total HP 55,578 after removing that ring.
That's a loss of 86 HP. Ring had +16 rec and +6 HP. 16 x 5 + 6 = 86 = HP lost at the removal of the ring. Thus the LUC bonus from the ring had no effect on my HP at all.
Anyone else noticing this?
* I know this thread belongs to the Hunter/Archer section or even under the bug thread. I'm just posting here for better visibility and to know if others face the same issue. Forum mods can move it to an appropriate section. *